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Winner-take-all market - Wikipedia

Winner-take-all market

In economics, a winner-take-all market is a market in which a product or service that is favored over the competitors, even if only slightly, receives a disproportionately large share of the revenues for that class of products or services.[1] It occurs when the top producer of a product earns a lot more than their competitors.[1][2][3] Examples of winner-take-all markets include the sports and entertainment markets.[4][5]

The distribution of rewards for different amounts of work determines the degree to which a market is considered winner-take-all. For example, most lottery games are 100% winner-take-all systems because one person takes the entire reward and the rest receive nothing. On the other hand, most manual work, such as picking apples, is the opposite of a winner-take-all system. In this apple-picking example, the reward is proportional to the amount picked — a person who picks only one box of apples still gets rewarded proportionally. There are also intermediate cases. For example, in Olympic competition, only the top three individuals or teams are rewarded with medals, but other finishers receive lesser rewards such as bragging rights and publicity.

Although some markets (such as lottery games) are designed to be winner-take-all, there are some markets that evolve to become winner-take-all. For example, the piano market was not winner-take-all before rail transportation, whose growing availability and popularity resulted in leading piano makers became progressively larger and capturing more of the piano market, while smaller competitors disappeared over time. (See the Matthew effect, in which "the rich get richer and the poor get poorer".)

The term "winner-take-all" as applied to economic markets was popularized by the 1996 book The Winner-Take-All Society: Why the Few at the Top Get So Much More Than the Rest of Us by Robert H. Frank and Philip J. Cook.[5]

Winner-take-all effect

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The winner-take-all phenomenon, categorized by Frank and Cook, which describes the tendency in certain markets for rewards to skew heavily to “superstar” players despite small differences between their performance and that of alternatives.[6][7]

Earnings distributions or payoff-structures in winner-take-all models differ from a standard human capital model, where earnings directly correlate to the capital produced per unit of worker time. In a winner-take-all market “small differences in human capital translate to large differences in economic reward”.[8]

Characteristics

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Frank and Cook’s model describes a Winner-take-all market as one which is characterised by excessive entry and investment.[7]

In winner take-all markets the magnitude of entrants has been found to be in excess of typical Nash equilibrium predictions.[9] When compared with expected payoff-equivalent market games the winner-take all market induces more entry despite having the same expected payoff and greater variance. This effect contradicts predictions of expected utility models with risk aversion.[10]

Cumulative prospect theory has been found to provide a more comprehensive explanation for the winner-take-all market than classical expected utility theory.[10]

Models

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Frank and Cook model winner-take-all (WTA) markets under a variety of conditions.[7]

They use an example of a two sector economy where one sector presents WTA characteristics. In this model the revenue reward function modelling   number of players in the economy and   number of players which are allocated to the winner take all market. In this case   is used to predict the revenue   available to WTA contestants as a function of expected reward  .

Unobservable Differences

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In the simplest instance a WTA market where the differences between players are unobservable and therefore the probability of each player winning is perceived as equal. Finding for the simple two sector economy; output  , similar to rent seeking models and dual labour market models for developing countries.[7]

 
Private equilibrium versus social optimum in a winner-take all market

This model is used to demonstrate the inefficiencies of entry into the WTA market by contrasting these values with the socially optimal allocation   showing the private equilibrium allocation in a WTA market outstrips the socially optimum allocation where output is maximised.

Observable Differences

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To provide a more realistic model of the winner-take-all market – when differences in talent of the players are observable – meaning the perceived probability of each player winning varies. This model takes the factor Q which combines the selective factors   talent and   representing unobserved factors which influence quality such that     for each player where   and   are variables determined from some distribution and drawn randomly for the   players.

While in the model of unobservable differences the market reward   increases with every additional WTA player   , in this model the value of reward   increases only where the quality of the new WTA player is higher than the lowest quality of the existing player pool. The probability of this event  then determines the marginal reward gain for new entrants  

where   is the expected value gain if the new entrant wins. The model takes   where   is the expected revenue gain and   is a positive number as the expected gain in WTA market value is only a part of the revenue which will be received by the entrant upon winning.

This model finds that   which shows that the anticipated reward (left) to new entrants exceeds the opportunity wage   by  . This model finds that observable talent narrows the gap between social optimum and equilibrium allocation of entrants though does not eliminate the inefficiency entirely.

References

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  1. ^ a b Grant, Randy R.; Leadley, John C.; Zygmont, Zenon X. (2014-10-21). The Economics of Intercollegiate Sports. World Scientific Publishing Co Inc. ISBN 9789814583398.
  2. ^ Arnold, Roger A. (2007-01-25). Economics. Cengage Learning. ISBN 978-0324538014.
  3. ^ Rycroft, Robert (2014-12-18). The Economics of Inequality, Discrimination, Poverty, and Mobility. Routledge. ISBN 9781317457312.
  4. ^ Phillips, Ronnie (2012-11-19). Rock and Roll Fantasy?: The Reality of Going from Garage Band to Superstardom. Springer Science & Business Media. ISBN 9781461459002.
  5. ^ a b Elberse, Anita (2013). Blockbusters: Hit-Making, Risk-Taking, and the Big Business of Entertainment. New York: Henry Holt and Company. p. 88. ISBN 9781429945325.
  6. ^ Rosen, Sherwin (1981). "The Economics of Superstars". The American Economic Review. 71 (5): 845–858. ISSN 0002-8282. JSTOR 1803469.
  7. ^ a b c d Frank, Robert H.; Cook, Philip J. (December 2013). "Winner-Take-All Markets". Studies in Microeconomics. 1 (2): 131–154. doi:10.1177/2321022213501254. ISSN 2321-0222. S2CID 154188635.
  8. ^ Frank, Robert H.; Cook, Philip J. (2010). The Winner-take-all Society: Why the Few at the Top Get So Much More Than the Rest of Us. Virgin Books. ISBN 978-0-7535-2226-4.
  9. ^ Fischbacher, Urs; Thöni, Christian (2008). "Excess entry in an experimental winner-take-all market". Journal of Economic Behavior & Organization. 67 (1): 150–163. doi:10.1016/j.jebo.2006.05.018. hdl:20.500.11850/146627.
  10. ^ a b Laferrière, Vincent; Staubli, David; Thöni, Christian (February 2023). "Explaining Excess Entry in Winner-Take-All Markets". Management Science. 69 (2): 1050–1069. doi:10.1287/mnsc.2022.4397. ISSN 0025-1909. S2CID 247970325.
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