I worked as a lead graphic artist on the Fable Fortune project at Lionhead Studios. I was tasked with directing the UI layout and visuals while also communicating the Fable art style to an external development team. Card design plays a massive part for a Collectable Card Game, especially a digital one. The cards need to look valuable and pleasing while still maintaining clear readability. The designs went through a lot of iteration and discussion as to what the patterns and visuals could…
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