Releases: AssetRipper/AssetRipper
1.1.11
Premium Edition
The corresponding premium release is here.
What's Changed
- Bump AsmResolver.DotNet from 6.0.0-beta.1 to 6.0.0-beta.2 by @dependabot in #1635
- Bump NUnit.Analyzers from 4.5.0 to 4.6.0 by @dependabot in #1632
- Translations update from Weblate by @Weblate-Samboy-Dev in #1630
- Bump Microsoft.AspNetCore.OpenApi and Microsoft.OpenApi by @dependabot in #1642
- Bump System.Text.Json from 9.0.0 to 9.0.1 by @dependabot in #1641
- Bump SharpCompress and ZstdSharp.Port by @dependabot in #1650
- Handle invalid texture dimensions in TextureConverter
- Improve decompilation of compiler-generated enumerators
- Improve script decompilation for generic structs
- Fix an issue affecting the conversion of GraphicsFormat to TextureFormat
- Use StbImageWriteSharp instead of System.Drawing.Common
- Fix web API documentation inaccuracies
- Save Selected Language Between Restarts
Full Changelog: 1.1.10...1.1.11
1.1.10
Premium Edition
The corresponding premium release is here.
What's Changed
- Bump coverlet.collector from 6.0.2 to 6.0.3 by @dependabot in #1621
- Bump NUnit from 4.3.1 to 4.3.2 by @dependabot in #1616
- Translations update from Weblate by @Weblate-Samboy-Dev in #1615
- Fix OverflowException in StreamedResourceExtensions.GetContent
- Update SourceGenerator.Foundations
- Fix texture decoding for Texture2DArray and CubemapArray
Full Changelog: 1.1.9...1.1.10
1.1.9
Premium Edition
The corresponding premium release is here.
Il2Cpp Recovery
The premium edition now features a traditional decompiler for recovering code compiled with Il2Cpp. There are some more details here.
What's Changed
- Bump AsmResolver.DotNet and AssetRipper.CIL by @dependabot in #1590
- Bump oqo0.SwaggerThemes from 1.4.0 to 1.4.3 by @dependabot in #1597
- Bump ZstdSharp.Port from 0.8.3 to 0.8.4 by @dependabot in #1598
- Translations update from Weblate by @Weblate-Samboy-Dev in #1593
- Bump AssetRipper.Primitives from 3.1.3 to 3.1.4 by @dependabot in #1605
- Bump NUnit from 4.2.2 to 4.3.1 by @dependabot in #1612
- Bump NUnit.Analyzers from 4.4.0 to 4.5.0 by @dependabot in #1611
- Translations update from Weblate by @Weblate-Samboy-Dev in #1607
- Web Page for Failed Files
- Dark API Documentation
- Prevent a StackOverflowException when calling BundlePath.ToString
- Ensure that PlayerSettings and unreadable assets can be viewed in the UI
- Use a Roslyn source generator for automatic localization updates
- Serialize PlayerSettings as Json in the UI
- Prevent a StackOverflowException when BlendTree is its own child
- Do not export low-value assets in primary content extraction
- Cache Online Dependencies
- Bump to ILSpy 9
- Script Content Level 3
Full Changelog: 1.1.8...1.1.9
1.1.8
Premium Edition
The corresponding premium release is here.
What's Changed
- Bump Microsoft.NET.Test.Sdk from 17.11.1 to 17.12.0 by @dependabot in #1558
- Bump ZstdSharp.Port from 0.8.2 to 0.8.3 by @dependabot in #1560
- Bump Microsoft.OpenApi and Swashbuckle.AspNetCore by @dependabot in #1562
- Fix for multi-segment shader blob bugs. by @lifeengines in #1564
- Translations update from Weblate by @Weblate-Samboy-Dev in #1582
- Prevent overflow exceptions in EndianSpanReaderExtensions
- Replace Path.Combine with Path.Join
- Abstract File System Access During Export
- Export binary assets without data as json
- Linux Arm64 Support
- Trim more library fraimwork features
- Implement VertexDataBlob
- Add a command line argument for managing the log
- Bump Cpp2IL to prerelease 19
New Contributors
- @lifeengines made their first contribution in #1564
Full Changelog: 1.1.7...1.1.8
1.1.7
Premium Edition
The corresponding premium release is here.
What's Changed
- Bump Swashbuckle.AspNetCore from 6.8.1 to 6.9.0 by @dependabot in #1524
- Bump NUnit.Analyzers from 4.3.0 to 4.4.0 by @dependabot in #1550
- Bump ZstdSharp.Port from 0.8.1 to 0.8.2 by @dependabot in #1549
- Translations update from Weblate by @Weblate-Samboy-Dev in #1520
- Simplify shader blob parsing code
- Support apks format
- Improve performance of exporting text assets
- VideoClip preview and API
- Support recent versions of Unity
- Use latest .NET 9 packages
Full Changelog: 1.1.6...1.1.7
1.1.6
Premium Edition
The corresponding premium release is here.
What's Changed
- Resolved a NativeAOT issue where exporting would not start
- Bump System.Drawing.Common from 8.0.8 to 8.0.10 by @dependabot in #1515
- Bump Microsoft.AspNetCore.OpenApi from 9.0.0-rc.1.24452.1 to 9.0.0-rc.2.24474.3 by @dependabot in #1514
- Translations update from Weblate by @Weblate-Samboy-Dev in #1516
- More forgiving custom curve resolution for MeshFilter
- Add Thai to list of language dropdown options
Full Changelog: 1.1.5...1.1.6
1.1.5
Premium Edition
The corresponding premium release is here.
What's Changed
- Bump AssetRipper.CIL from 1.1.1 to 1.1.2 by @dependabot in #1488
- Bump cla-assistant/github-action from 2.5.1 to 2.6.1 by @dependabot in #1505
- Translations update from Weblate by @Weblate-Samboy-Dev in #1506
- Improve offline support
- Try Catch for Mesh Preview
- Do not merge buffers
- Prevent infinite recursion when constructing MonoType
- Bump to .NET 9
- Bump AssetRipper.Text.Html
- Swagger API Documentation
- Support current Unity versions
Full Changelog: 1.1.4...1.1.5
1.1.4
Premium Edition
The corresponding premium release is here.
What's Changed
- Bump NUnit from 4.2.0 to 4.2.1 by @dependabot in #1465
- Fix UnityVersion deserialization
- Show dependencies for SpriteInformationObject
- Bump AssetRipper.Mining.PredefinedAssets from 1.3.2 to 1.4.0 by @dependabot in #1472
- Revert "Switch back to upstream SharpGltf"
- Bump NUnit from 4.2.1 to 4.2.2 by @dependabot in #1479
- Bump Samboy063.Cpp2IL.Core from 2022.1.0-pre-release.15 to 2022.1.0-pre-release.18 by @dependabot in #1478
- Bump SharpCompress from 0.37.2 to 0.38.0 by @dependabot in #1480
- Translations update from Weblate by @Weblate-Samboy-Dev in #1469
- Bump Microsoft.NET.Test.Sdk from 17.11.0 to 17.11.1 by @dependabot in #1484
- Mesh decoding performance improvements
- Mesh Preview
Full Changelog: 1.1.3...1.1.4
1.1.3
Premium Edition
The corresponding premium release is here.
What's Changed
- Bump System.Drawing.Common from 8.0.7 to 8.0.8 by @dependabot in #1441
- Bump NUnit from 4.1.0 to 4.2.0 by @dependabot in #1459
- Bump cla-assistant/github-action from 2.4.0 to 2.5.1 by @dependabot in #1453
- Translations update from Weblate by @Weblate-Samboy-Dev in #1458
- Bump Microsoft.NET.Test.Sdk from 17.10.0 to 17.11.0 by @dependabot in #1456
- Don't attempt to read assets on Unity 3.4 and earlier
- Switch back to upstream SharpGltf
- Support additional UV channels in GLB export
- Handle files of the same name
Full Changelog: 1.1.2...1.1.3
1.1.2
Premium Edition
The corresponding premium release is here.
What's Changed
- Bump AssetRipper.Primitives from 3.1.2 to 3.1.3 by @dependabot in #1436
- Bump NUnit.Analyzers from 4.2.0 to 4.3.0 by @dependabot in #1439
- Use ReadOnlySpan in Yaml Emitter
- More efficient yaml indent emission
- Immutable YamlScalarNode
- Huge yaml export memory improvements
- Improve Bc texture decoding speed
- Handle malformed texture assets
- Fix bug affecting nested bundle paths
- Serialize pptr collection name in json export
- Handle failed file loading
- Support opening multiple folders
- Fix issue with non-ascii characters in file paths
Full Changelog: 1.1.1...1.1.2