This sample is designed to work with the ZED stereo camera only and requires the ZED SDK. For more information: https://www.stereolabs.com
It demonstrates how to grab stereo images with the ZED SDK and display the results in a Oculus Rift headset.
Prerequisites
- ZED SDK 0.9.2
- Oculus PC Runtime 0.8.0.0-Beta
- Oculus PC SDK 0.8.0.0-Beta
- OpenGL 3+
- GLEW 1.12.0
- SDL2 2.0.3
For more information on this sample, please read our tutorial Using the ZED Camera with Oculus Rift.
To enable Opengl GPU Interoperability (which increases performance), add the preprocessor definition OPENGL_GPU_INTEROP in your compilation command.
##Keyboard shortcuts
Main Hotkeys |
---------------------------------------- | 'q' : Exit the application | 'c' : Pause/Unpause the rendering | 'r' : Reset HIT to zero | 'Mouse wheel' : Increase/Decrease HIT |