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android builds fails due to duplicate class with react-native-random-uuid #44
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This is very interesting, thank you for reporting this! I cannot find the string I would be very happy to receive more insight on this! |
the earliest reference to though as you say, that string is most likely autogenerated. its also located in the i think the real problem lies in duplicate package names. both the libraries have every android app on a device must have a unique package name, and an app package names cannot be changed, as a phone would treat it as a new app.(https://developer.android.com/build/configure-app-module#set-application-id). im unsure if libraries are also bound to the package names the same way that apps are after they have been published(i assume they are not). but the libraries should have unique package names. if its not possible to change it, my only other guess would be to make a new package of one of the libraries with a unique package name and update the docs to tell people to switch to the new one. its a good idea to add projectname, instead of just the domain, in the package name, to make sure they are unique. ideally, i guess they could have package names along the lines of: update: i just tried manually editing the package name in i changed
i tried doing the same thing for this package and also moved the 2 .java files to a new folder in the i think the error is just related to the |
ive been looking into generating random values in react-native. i found this library at first and used it together with the
uuid
library. i then saw this issue: #32where someone suggested to add
crypto.randomUUID()
too. to keep the library clean, you made a new library: https://github.com/LinusU/react-native-random-uuidi then installed that library to try it as well. then when i build the android app the build fails and i get an error like this:
with a link to: https://developer.android.com/build/dependencies?buildsystem=ndk-build#duplicate_classes
i think the problem lies here:
i dont know if this value can even be changed. i know some package names cannot be changed after they have been released.
this may not be a problem realistically, as there may not be a reason to have both libraries installed at the same time. i was just experimenting to see how they worked.
the build was also successful as soon as a deleted
react-native-get-random-values
.also as a sidenote, im not sure if this is also the case for ios. i currently have some unrelated problems with some ios pods which means i cant even install pods successfully. maybe someone else can test it out to see if it also happens on ios.
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