This is the unity wrapper interface of the IVP physics engine. The CSharp interface is under the directory /assets/ballancephysics
.
Compile: you need to clone the source code of ivp physic engine, and then compile the project using Visual Studio 2019+.
这个是 IVP 物理引擎的Unity包装接口,C#端的接口在 /Assets/BallancePhysics
目录下。
编译:你需要先克隆 IVP 物理引擎, 然后使用 Visual Studio 2019+ 编译此项目。