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It would be great to be able to configure the dual return type (ie strongest return vs furthest return vs nearest return) in the launch file. We currently run a fleet with ousters and being able to dynamically change this setting will be really useful and save us having to manually modify the setting for each Ouster
It is currently possible to enable dual returns but not configure the type
The text was updated successfully, but these errors were encountered:
It would be great to be able to configure the dual return type (ie strongest return vs furthest return vs nearest return) in the launch file. We currently run a fleet with ousters and being able to dynamically change this setting will be really useful and save us having to manually modify the setting for each Ouster
It is currently possible to enable dual returns but not configure the type
The text was updated successfully, but these errors were encountered: