Content-Length: 250145 | pFad | http://github.com/radiatoryang/hedera/issues/17

98 Export to OBJ not working · Issue #17 · radiatoryang/hedera · GitHub
Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Export to OBJ not working #17

Open
Leonidas300 opened this issue Dec 4, 2021 · 7 comments
Open

Export to OBJ not working #17

Leonidas300 opened this issue Dec 4, 2021 · 7 comments

Comments

@Leonidas300
Copy link

Hi,
At the start I wannt to say that this plugin is awesome. I have an issue with exporting to obj. Don't know why, when I press that obj button it ask to hide/delete or not instantiate but when I pressed any of them it saves empty object. Maybe I'm missing something here. My Unity version is 2020.3.4f1.

@radiatoryang
Copy link
Owner

Sadly I can't reproduce this on Unity 2021.2.0f1 ... OBJ export still seems to work OK for me. I was able to paint new ivy and export + import to OBJ successfully.

  • Do any error messages appear in console when you try to export? You should see a message like ObjExport: saved .OBJ to /Assets/Samples/Ivy[20](-5.4, 0.6, 4.9).obj
  • Does this still happen for you if you try to export the demo ivy meshes from the ExampleHederaScene ? Or is it only broken for new ivy meshes that you've painted yourself?

@Leonidas300
Copy link
Author

There is no error and the file is created, message is showing in console like you mention it, but when i put it to the scene by hand or when it asks to replace current instance with obj file the object is just an empty gameobject.

@radiatoryang
Copy link
Owner

radiatoryang commented Dec 13, 2021

Can you upload some kind of project folder or small minimal repro project so I can download and investigate? Sorry I have no idea what's wrong.

@Leonidas300
Copy link
Author

Ok, I will do it this evening.

@Leonidas300
Copy link
Author

Ok so I created empty project and there is the same thing. I uploaded it to box.com, here is the link:
https://app.box.com/s/a92uym4wdliycdtivmtjy2t2ben7umdk

@radiatoryang
Copy link
Owner

radiatoryang commented Dec 16, 2021

Thanks. I've downloaded it but I'm currently busy with other work, hopefully I'll get around to this in a week or two.

I do have one suspicion though: if your OS is set to a locale or region that uses comma separators for decimal numbers, there might be a problem with serialization / numbers. In English-speaking countries / US region (which is what I dev on), it would use periods for decimal separators. When I have time, I'll investigate this.

image

@Leonidas300
Copy link
Author

OK, thanks. I will check that setting.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants








ApplySandwichStrip

pFad - (p)hone/(F)rame/(a)nonymizer/(d)eclutterfier!      Saves Data!


--- a PPN by Garber Painting Akron. With Image Size Reduction included!

Fetched URL: http://github.com/radiatoryang/hedera/issues/17

Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy