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A simple Python Pydantic model for Honkai: Star Rail parsed data from the Mihomo API.

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mihomo

A simple python pydantic model (type hint and autocompletion support) for Honkai: Star Rail parsed data from the Mihomo API.

API url: https://api.mihomo.me/sr_info_parsed/{UID}?lang={LANG}

Installation

pip install -U git+https://github.com/KT-Yeh/mihomo.git

Usage

Basic

There are two parsed data formats:

If you don't want to use client.get_icon_url to get the image url everytime, you can use client.fetch_user(800333171, replace_icon_name_with_url=True) to get the parsed data with asset urls.

Example

import asyncio

from mihomo import Language, MihomoAPI
from mihomo.models import StarrailInfoParsed
from mihomo.models.v1 import StarrailInfoParsedV1

client = MihomoAPI(language=Language.EN)


async def v1():
    data: StarrailInfoParsedV1 = await client.fetch_user_v1(800333171)

    print(f"Name: {data.player.name}")
    print(f"Level: {data.player.level}")
    print(f"Signature: {data.player.signature}")
    print(f"Achievements: {data.player_details.achievements}")
    print(f"Characters count: {data.player_details.characters}")
    print(f"Profile picture url: {client.get_icon_url(data.player.icon)}")
    for character in data.characters:
        print("-----------")
        print(f"Name: {character.name}")
        print(f"Rarity: {character.rarity}")
        print(f"Level: {character.level}")
        print(f"Avatar url: {client.get_icon_url(character.icon)}")
        print(f"Preview url: {client.get_icon_url(character.preview)}")
        print(f"Portrait url: {client.get_icon_url(character.portrait)}")


async def v2():
    data: StarrailInfoParsed = await client.fetch_user(800333171, replace_icon_name_with_url=True)

    print(f"Name: {data.player.name}")
    print(f"Level: {data.player.level}")
    print(f"Signature: {data.player.signature}")
    print(f"Profile picture url: {data.player.avatar.icon}")
    for character in data.characters:
        print("-----------")
        print(f"Name: {character.name}")
        print(f"Rarity: {character.rarity}")
        print(f"Portrait url: {character.portrait}")

asyncio.run(v1())
asyncio.run(v2())

Tools

from mihomo import tools

Remove Duplicate Character

    data = await client.fetch_user(800333171)
    data = tools.remove_duplicate_character(data)

Merge Character Data

    old_data = await client.fetch_user(800333171)

    # Change characters in game and wait for the API to refresh
    # ...

    new_data = await client.fetch_user(800333171)
    data = tools.merge_character_data(new_data, old_data)

Data Persistence

Take pickle and json as an example

import pickle
import zlib
from mihomo import MihomoAPI, Language, StarrailInfoParsed

client = MihomoAPI(language=Language.EN)
data = await client.fetch_user(800333171)

# Save
pickle_data = zlib.compress(pickle.dumps(data))
print(len(pickle_data))
json_data = data.json(by_alias=True, ensure_ascii=False)
print(len(json_data))

# Load
data_from_pickle = pickle.loads(zlib.decompress(pickle_data))
data_from_json = StarrailInfoParsed.parse_raw(json_data)
print(type(data_from_pickle))
print(type(data_from_json))

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