sw_engine: optimize path copying between Renderer - SwEngine #3100
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Content-Length: 209485 | pFad | http://github.com/thorvg/thorvg/issues/3100
17Fetched URL: http://github.com/thorvg/thorvg/issues/3100
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The goal is to optimize data and improve performance by eliminating data redundancy in the Path information between the Renderer and SwEngine. SwEngine may be able to directly access to the Path Points of the Renderer(Canvas) to generate RLE.
Ideal structure:
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