Terrain rendering algorithm in less than 20 lines of code
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Updated
Apr 29, 2024 - C
Content-Length: 196584 | pFad | http://github.com/topics/game-comanche
BATerrain rendering algorithm in less than 20 lines of code
Re-implement Comanche's voxel space terrain rendering algorithm with csharp
Terrain rendering algorithm implemented in Javascript, which was also used by Comanche 3 in its time.
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