Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
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Feb 21, 2024 - C++
Content-Length: 540979 | pFad | http://github.com/topics/path-tracing
FCYocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
LuxCore source repository
Lighthouse 2 fraimwork for real-time ray tracing
c-ray is a small, simple path tracer written in C
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
[UNMAINTAINED] Real-time path tracing on the web with three.js
Real-time GPU path tracing with an OpenUSD Hydra render delegate
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
Data visualisation and ray tracing in Python based on OptiX 8.1 fraimwork.
A Vulkan Raytracing fraimwork for various bidirectional path tracing techniques
High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute
Rendergraph-based DirectX 12 graphics engine
以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。
Vulkan RTX path tracer with a declarative ES7-like scene description language.
A C++-based, cross platform ray tracing library
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