audio_experiments_wgpu hits unreachable code when noise type is changed #754
Labels
good first issue
Good for newcomers
Content-Length: 224665 | pFad | http://github.com/zig-gamedev/zig-gamedev/issues/754
EBFetched URL: http://github.com/zig-gamedev/zig-gamedev/issues/754
Alternative Proxies:
Uh oh!
There was an error while loading. Please reload this page.
If you run the
audio_experiments_wgpu
example and change the noise type thenunreachable
is hit.ma_noise_set_type
is deprecated by miniaudio. Note the following from miniaudio.h:We should also just delete
Noise.setType
from our zaudio bindings as to not lead users to a dead end.The text was updated successfully, but these errors were encountered: