Play game
Current Charges's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #183 | 3.651 | 4.000 |
Fun | #389 | 2.739 | 3.000 |
Presentation | #400 | 2.921 | 3.200 |
Originality | #495 | 2.739 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
Power is represented as powering up the house with electricity
Leave a comment
Log in with itch.io to leave a comment.
Comments
I liked that the idea hits the theme 100%, the music made me nod my head while picking-up the energy things. I especially liked the generous pick-up range and the bounce-refresh mechanic. Felt very natural and satisfying. The score numbers popping was a nice touch too. Was a bit confused by the house
Hey there, Thank you so much for the generous comment and glad you liked the game.
Yes the house part was rushed and I really wasn't able to convey the idea that you power up the appliances in the house. Room for improvement for the game.
Cheers!
Pretty simple and fun. Some visual effects would make the game even more satisfying to play.
So simple yet so fun. That's the best approach to games in my opinion. When I first started playing I thought there would be some reason to interact with the house and the dog on screen. It would be cool if you had to juggle two mini-games at once. But just a spitball idea. This is great. Good job!
You know what it is a really good idea, Just a little cute minigame for fun. Will put a note on that. Cheers!
such a fun game! i also really liked the animation style, its super bouncy!
A simple yet addicting, fun game that belongs in an arcade! The highest I could reach was 3950. I had a lot of fun
The music was truly enjoyable! I enjoyed the game once I got into the zone and I felt like I was unstoppable
I like the simple arcade-style gameplay loop and all the charming sprites and sound effects. Great job!
Really fun!
Simple but fun, good job
Be careful with sound being loud when started up!
Nice! Really liked the effects when the score increses and when the player moves.