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Poisonous Fox by dhominykk for 🥥 Coco Code GameJam #1 - itch.io
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A jam submission

Poisonous FoxView game page

Help your little fox using your scientist knowledge.
Submitted by dhominykk — 13 hours, 48 minutes before the deadline
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Poisonous Fox's itch.io page

Results

CriteriaRankScore*Raw Score
Theme matching#213.6273.627
Visuals#393.4183.418
Overall#433.0863.086
Gameplay innovation#542.7012.701
Fun Factor#842.5972.597

Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members (number, nicks, discord if you want)
@dhominy.san

Did your team make the majority of the art and music during the jam?
Most of it yes

Game engine

Unity

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Comments

Viewing comments 40 to 21 of 40 · Next page · Last page
Submitted(+1)

The fox is cute :3

Developer(+1)

that's a fact :)

Submitted(+1)

Really nice short game! I like the art style. The dancing animation at the end was great haha! Well done on this submission!

Developer(+1)

The final dance is the charm hahahaha, thank you so much for the feedback!

Submitted(+1)

1. I like the fox.

2. I like the fox.

3. Nice game, it felt like the collection of the ghosts could use a bit of work to improve, you have to catch them just right to get them within the time limit.  Maybe spawn a few more than is needed, but the everything else stays the same, or a lightly larger collection area for the player?  It would make it a little more forgiving.  And I liked the second part of the game, simple but fun trying to catch and sort the components.

4. I like the fox.

Developer(+1)

Thanks for the feedback! I will improve the game in the future based on the feedback. And the fox is simply adorable, I liked the fox too! :)

Submitted(+1)

Congratulations on completing a project and getting it submitted in time! The simple art style and limited palette made this easy on the eyes for me, and I really enjoyed the music you chose too! I feel like it takes way too long to collect the poison cloud things. I.e. I feel like I'd have more fun collecting more ghosts as opposed whittling them down very slowly over time. Something about the camera felt a bit off as well but I can't quite put my finger on it.

Developer

Thanks for the suggestions! I think the camera issue is just the speed (I'll adjust that in the future).

Submitted(+1)

The concept is interesting, although the gameplay could be a little more engaging. The visuals are nice though, and the music is quite nice. Great job!

Developer

Thank you for the feedback :)

Submitted(+1)

Its cute! The visuals remind me of the early days of any 3d Game tbh, so i think there is some space to improve! but the concept is lovely nonetheless

Developer(+1)

Thanks for the feedback! I'll make some adjustments in the future :)

Submitted (1 edit) (+1)

Amazing game but its short and there is an issue there is a skull, and a toxic logo thing are falling, and I should hold click to move them to the right way but when I click the skull or toxic it falls too slow, but I actually like this bug makes it easier to win😅. But anyways it was a fun experience😊

Developer(+1)

Thanks for the feedback! About the minigame, I actually wanted to make it more challenging, but I was afraid it might become too difficult.

Submitted(+1)

No worries! Trying new things is always worth it. And yeah, a week is pretty short, so I get it. All good. I respect that!

Developer

Thank you :)

Submitted(+1)

Not bad visuals. But not the most comfortable control when using an ability that could basically be equated to an attack. Ghosts should have added a reaction to the attack.

Developer

Thanks for the feedback! The idea was to increase the difficulty with each wave, but I only had time to make the first one hahaha

(1 edit) (+1)

Intro: The game edition. There's nothing good except intro and 3d assets. The character control is extremely unpleasant, I couldn't stand even half of these fucking spirits

Developer

I didn't quite understand, but thanks for the feedback.

Submitted(+1)

The game was beautiful, but the poison-phantom capturing scene made me a little anxious due to the movement pattern + time + having to aim with your movement instead of mouse... I held my breath for the whole minigame without even noticing! 
Anyways, good idea and fun execution!

Developer

I'm happy to hear that, thanks for the feedback!

Submitted(+1)

the UI and the intro is great but playing intro again and again can be boring. the art style is good and the fox was cute. the forest could have been more alive (it was a bit empty). The game with a solid story is great. It was hard though , i was at the last ghost collecting but the time ended XD. 

Developer(+1)

Thanks for the feedback and suggestions! There is a button to skip the intro, and I think you finished the game more than once because the intro only appears at the beginning. The game is just the collecting and the mini-game

Submitted(+1)

really nice game, I like the minimalist style, the dance at the end was very funny haha, the minigame was nice, it was a bit tooo easy tho, the game is a liiittle too short, like mine lol

Developer(+1)

I'm happy to hear that, thanks for the feedback! The final dance is the charm hahaha

(+1)

I liked the game, especially the 3D models, I would like more enemies and some quests if you continue this game. I just didn't fully understand the idea)

Developer

Thank you for the feedback! Yes, the idea was to add more waves of enemies to collect more resources (and increase the difficulty). I will do that in the future.

(+1)

Okay, I'll stay tuned for updates.

Submitted(+1)

Great game! I liked the art style and the final dance.

Developer(+1)

Thanks for the feedback! the final dance is the charm hahaha

Submitted(+1)

Great idea! mouse sensitive is too high but game is still very good

Developer(+1)

Thank you for the feedback! I'll add the functionality to adjust the mouse sensitivity in the future.

Submitted(+1)

THis is very neat entry. At first I thought that it is impossible to finish the first task, as it felt bit hard, but I was able to do it, and finish even the second task, that felt bit too easy :) Anyway the fox is saved :) But really cool to see 3D submission, and I think that with just few tweaks this would be a real blast! Great job done!

Developer(+1)

Thank you very much for the feedback. The idea was to have more stages where the mini-game and enemies would become more difficult, but I didn't have time to implement it.

Submitted(+1)

Ofc, totally understandable... the time during game jam is very limiting and you need to focus on the main stuff ;)

Submitted(+1)

Liked the visuals the 3D approach was a gut choice, fun, enjoyable. Well done!.  

Developer

Thank you!

Submitted(+1)

I really enjoyed your game, even though I find it really hard to beat. Of course, there are things to adjust, but overall, it has a lot of potential.

Developer

Thank you for the feedback.

Submitted(+1)

It's really good, visually, gameplay, sensitivity was a bit too high but I suppose that's a WebGL problem (it happened with my game as well). I usually try to think of things to improve for the games but I can't really think of many for this one maybe besides the map being too simple and maybe an indicator when the health of the ghosts decrease, I feel like sometimes it's hard to tell if they're taking damage or not, overall I really enjoyed, well done!

Developer

Thank you for the feedback, it will help me improve the game in the future.

Submitted(+1)

One of the rare 3D ones. I really liked it, good job!

Developer

Thank you!

Viewing comments 40 to 21 of 40 · Next page · Last page








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