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catch-that-pack's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6123 | 2.073 | 3.167 |
Overall | #6662 | 1.746 | 2.667 |
Style | #6703 | 1.637 | 2.500 |
Enjoyment | #6781 | 1.528 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Animals can resize to help you send your package.(I started this project on Monday so it would be 48 hours. But if there's any problem with it. I can change it to 96 hours(If I can))
Development Time
(Optional) Please credit all assets you've used
1. https://onlinesound.net/8bit-sfx-generator for sound generating.
2. https://www.fontspace.com/get/family/l92j Atari Font
3. Godot
(Programs and pictures are made by myself)
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Comments
Controls are really tough, the game moves so fast it's really difficult to play it well. I like the concept though!
Cute game, but tbh I couldn't get over how awkward the controls feel overall.
The game is catchy, the concept is simple. This is the type of game that triggers something inside of you, leveraging frustration in a very enjoyable way. I liked the cute artstyle too.
Enjoyed this more than expected! Feels kind of difficullt to control, in a very frustrating but addicting way. Makes me want to try just one more time...
Cool game, it took me a few tries to get the hang of it but it felt great once I had the rhythm down and managed to time the resizes consistently!
Very cool submission! I like the freedom to control each animal to my own preference. I could see scenarios where I would need to reduce the size to catch the basket, then increase the size to bounce it off. I would love for the speed to start a little slower, but overall, it's awesome!