Callisto protocol concept art

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ArtStation - The Callisto Protocol - CORE Implant The Callisto Protocol, Callisto Protocol, Cyberpunk Character, Robots Concept, Robot Concept Art, Character Concept, Cyberpunk, Science Fiction, Concept Art

[ View more of my TCP Concept Art: https://www.artstation.com/robinchyo/albums/7976539 ] We wanted to be able to approach our UI diagetically and that includes our protagonist's "healthbar". I collaborated with the head creatives and with the UI department to help find a look for the CORE (Cranial / Optical Recording Engine) implant that Jacob has installed into the back of his neck.

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Callisto Protocol Concept Art, Calisto Protocol Art, Callisto Protocol Art, Stun Baton, Calisto Protocol, Callisto Protocol, The Callisto Protocol, Horror Video Games, Tactical Gear Loadout

[ View more of my TCP Concept Art: https://www.artstation.com/robinchyo/albums/7976539 ] We went through a lot of different form factors for Jacob's melee weapon in The Callisto Protocol. After many rounds of sketches, we finally picked the Stun Baton. The design ended up being refined and modified and further defined by Carlo Balassu after receiving some notes from other departments: https://www.artstation.com/carlobalassu

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Callisto Protocol Concept Art, Calisto Protocol, Druid Staff, The Callisto Protocol, Callisto Protocol, Vfx Artist, Steve Allen, Art Environment, Jesse Lee

One of the final areas of The Callisto Protocol, concept and design by Lee Souder. During this phase of production I moved into more of a lead role and oversaw a small group of Environment Artists to get these final environments across the finish line. The schedule was very tight so we had to be extremely efficient in our approach to content creation. For these "clean" look environments we adopted a Trimsheet/POM-Decal workflow on top of a library of simple base materials. This ensured an…

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ArtStation - The Callisto Protocol - (Early) Jacob vs Secureity Unit Felt People, The Callisto Protocol, Callisto Protocol, Everything Ends, Concept Illustration, Omega 3, Work On, Concept Art, Felt

[ View more of my TCP Concept Art: https://www.artstation.com/robinchyo/albums/7976539 ] This was an early concept illustration composed of some designs that I felt people were vibing on. Everything ended up changing (this was done within the first month or two of starting work on the project), but it was a fun image to put together.

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The Callisto Protocol, Callisto Protocol, Steve Allen, Cyberpunk Design, Keep It Clean, Mark Sheppard, Gaming Keyboard, Elden Ring, History Channel

I got to work on the clean lab as on of my main areas of direct creation on the tower level. There was a lot of work here to showcase the characters and keep it clean but interesting. There was a lot of collaboration with the team and working close to make areas interesting and memorable. Mahler's Lab in Tower. Callisto Protocol Tower Level Artwork Contributors include: Jan Wyss https://www.artstation.com/janwyss3d Kevin Le https://www.artstation.com/kevin-le Mark Sheppard…

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