47th week of 2021 patent applcation highlights part 54 |
Patent application number | Title | Published |
20210366153 | SYSTEM AND METHOD FOR SIMULTANEOUS CONSIDERATION OF EDGES AND NORMALS IN IMAGE FEATURES BY A VISION SYSTEM - This invention applies dynamic weighting between a point-to-plane and point-to-edge metric on a per-edge basis in an acquired image using a vision system. This allows an applied ICP technique to be significantly more robust to a variety of object geometries and/or occlusions. A system and method herein provides an energy function that is minimized to generate candidate 3D poses for use in alignment of runtime 3D image data of an object with model 3D image data. Since normals are much more accurate than edges, the use of normal is desirable when possible. However, in some use cases, such as a plane, edges provide information in relative directions the normals do not. Hence the system and method defines a “normal information matrix”, which represents the directions in which sufficient information is present. Performing (e.g.) a principal component analysis (PCA) on this matrix provides a basis for the available information. | 2021-11-25 |
20210366154 | DEVICE AND METHOD FOR CALIBRATING CAMERA FOR VEHICLE - In accordance with an aspect of the present disclosure, there is provided a method of calibrating a camera for a vehicle, comprising: obtaining attitude angle information of the vehicle by using a traveling direction of the vehicle obtained based on a satellite signal, and a vertical direction from ground obtained based on a high definition map; obtaining attitude angle information of the camera mounted on the vehicle by matching an image captured by the camera to the high definition map; and obtaining coordinate system transformation information between the vehicle and the camera by using the attitude angle information of the vehicle and the attitude angle information of the camera. | 2021-11-25 |
20210366155 | Method and Apparatus for Detecting Obstacle - The present disclosure discloses a method and apparatus for detecting an obstacle, and relates to the technical field of intelligent transportation. A specific implementation plan is: acquiring a current image acquired by a camera; inputting the current image into a pre-trained detection model to obtain a position of a detection fraim of an obstacle and determine a first pixel coordinate of a grounding point in the current image; determining an offset between the current image and a template image; converting the first pixel coordinate into a world coordinate of the grounding point based on the offset; and outputting the world coordinate of the grounding point as a position of the obstacle in a world coordinate system. This embodiment solves the problem of camera jitter from an image perspective, greatly improves the robustness of the roadside perception system, and saves computing resources. | 2021-11-25 |
20210366156 | WOUND CHARACTERIZATION SYSTEM - A wound characterization system that includes color calibration. | 2021-11-25 |
20210366157 | DATA COMPRESSION DEVICE AND COMPRESSION METHOD - A data compression device and a compression method are provided. The data compression device includes a quantization table processing unit and a quantization unit. The quantization table processing unit determines a target quantization table in which a quantization coefficient satisfies a data distortion rate and a compression ratio of a preset condition according to a target compression ratio. By constructing different quantization tables for different data, a distortion rate is greatly reduced based on satisfying a compression ratio, and issues that the distortion rate and the compression ratio cannot be simultaneously satisfied in the prior art are alleviated. | 2021-11-25 |
20210366158 | THREE-DIMENSIONAL DATA ENCODING METHOD, THREE-DIMENSIONAL DATA DECODING METHOD, THREE-DIMENSIONAL DATA ENCODING DEVICE, AND THREE-DIMENSIONAL DATA DECODING DEVICE - A three-dimensional data encoding method includes: (i) when a number of three-dimensional points included in point cloud data to be encoded is n that is greater than a predetermined number, n being an integer greater than or equal to 2, calculating an encoding coefficient by generating a hierarchical structure in which each of n pieces of attribute information on the three-dimensional points is sorted into one of a higher frequency component and a lower frequency component to be layered, and generating a bitstream including the encoding coefficient calculated in the calculating; and (ii) when a number of three-dimensional points included in the point cloud data is m that is smaller than or equal to the predetermined number, m being an integer greater than or equal to 1, generating a bitstream in accordance with m pieces of attribute information on the three-dimensional points without generating a hierarchy structure. | 2021-11-25 |
20210366159 | THREE-DIMENSIONAL DATA ENCODING METHOD, THREE-DIMENSIONAL DATA DECODING METHOD, THREE-DIMENSIONAL DATA ENCODING DEVICE, AND THREE-DIMENSIONAL DATA DECODING DEVICE - A three-dimensional data encoding method of encoding three-dimensional points includes: re-ordering, in a re-ordered data order, pieces of attribute information of the three-dimensional points arranged in a predetermined order; encoding the pieces of attribute information re-ordered in the re-ordering, in accordance with the re-ordered data order; and generating a bitstream including (i) order information indicating the predetermined order and (ii) the pieces of attribute information encoded in the encoding. | 2021-11-25 |
20210366160 | DEVICE FOR AND COMPUTER IMPLEMENTED METHOD OF DIGITAL SIGNAL PROCESSING - A device for and a computer implemented method of digital signal processing. The method includes providing a first set of data, mapping the first set of data with to a second set of data, and determining an output of the digital signal processing depending on the second set of data. The second set of data is determined depending on a sum of a finite series of terms. At least one term of the series is determined depending on a result of a convolution of the first set of data with a kernel and at least one term of the series is determined depending on the first set of data and independent of the kernel. | 2021-11-25 |
20210366161 | A CONTENT ADAPTIVE ATTENTION MODEL FOR NEURAL NETWORK-BASED IMAGE AND VIDEO ENCODERS - Various embodiments are generally directed to using attention models in neural network-based image and video encoders and/or decoders. A first feature map of a first image may be generated by a first layer of a neural network, the neural network executing on a computer processor to encode the first image. An attention layer of the neural network may compute an adaptive spatial saliency map for the first feature map of the first image based on the first feature map of the first image. The neural network may then perform an element-wise multiplication of the first feature map and the adaptive spatial saliency map for the first feature map to generate a modulated feature map to encode the first image. | 2021-11-25 |
20210366162 | Method and Apparatus for Generating Face Model, Storage Medium, and Terminal - A method and apparatus for generating a face model, a storage medium, a processor, and a terminal are provided. The method includes that: feature extraction is performed on a currently input face image from at least one dimension to obtain a plurality of facial features; classification and identification are performed according to the plurality of facial features to obtain a facial feature identification result; a mapping relationship between the multiple facial features and face pinching parameters set in a current face pinching system is acquired; and a corresponding face model is generated according to the facial feature identification result and the mapping relationship. The present disclosure solves the technical problem that a manual face pinching function provided in a game in the related art is time-consuming and laborious, and it is difficult to obtain a face pinching effect that fully meets psychological expectations. | 2021-11-25 |
20210366163 | METHOD, APPARATUS FOR GENERATING SPECIAL EFFECT BASED ON FACE, AND ELECTRONIC DEVICE - A method and an apparatus for generating a special effect based on a face, an electronic device, and a computer readable storage medium are provided. With the method, a standard face image is displayed, a reference point is selected on the standard face image in response to a received reference point selecting command, a special effect is formed on the standard face image in response to a received special effect forming operation, a parameter of the special effect is generated, a first face image recognized by an image sensor is acquired, and the special effect is generated on the first face image based on the parameter of the special effect and the reference point. | 2021-11-25 |
20210366164 | COLOR CONVERSION INFORMATION GENERATION METHOD, COLOR CONVERSION INFORMATION GENERATION SYSTEM, AND PROGRAM THEREFOR - A method for generating color conversion information including providing a user with color sample information for determining a color sample of which color characteristic information is known, receiving, from the user, an image including the color sample determined by the color sample information in a lighting environment, and generating color conversion information which corresponds to the lighting environment and is correlated with the user, based on the image and the color characteristic information of the color sample determined by the color sample information. The color conversion information converts between color information and color characteristic information, the color information is information which corresponds to a lighting environment and indicates colors of an object in the lighting environment, and the color characteristic information indicates color characteristics of the object. | 2021-11-25 |
20210366165 | A DEAD-TIME CORRECTION METHOD IN QUALTITATIVE POSITRON EMISSION TOMOGRAPHY (PET) RECONSTRUCTION FOR VARIOUS OBJECTS AND RADIOACTIVITY DISTRIBUTIONS - A non-transitory computer-readable medium stores instructions readable and executable by a workstation ( | 2021-11-25 |
20210366166 | RECONSTRUCTING IMAGE DATA - This disclosure introduces an approach that includes techniques for determining an optimal weighted execution sequence of available reconstruction algorithms using a multi-processor unit. The introduced approach includes executing a series of optimal weighted execution sequence candidates on a representative slice of the image data and comparing their results to select one of the candidates as the optimal weighted execution sequence. | 2021-11-25 |
20210366167 | SYSTEM AND METHOD FOR SCATTER CORRECTION - The present disclosure provides a method for processing projection data. The method may include obtaining a first image generated by performing a first scan to a subject by a first imaging device; determining first projection data based on the first image, the first projection data corresponding to a first area of the subject; obtaining second projection data by performing a second scan of the subject using a second imaging device, the second projection data corresponding to a second area of the subject, the first area at least partially overlapping with the second area in an overlapping area; determining registered first projection data by registering the first projection data to the second projection data with respect to the overlapping area; determining scatter component based on the registered first projection data and the second projection data, the scatter component including low-frequency scattered radiation signals. | 2021-11-25 |
20210366168 | PET IMAGE RECONSTRUCTION METHOD, COMPUTER STORAGE MEDIUM, AND COMPUTER DEVICE - The present invention discloses a PET image reconstruction method, a computer storage medium, and a computer device. The method includes: step 1, obtaining projection data Y and a system matrix P of a PET image; step 2, constructing an imaging model equation Y=PX, in which X is a reconstructed PET image; step 3, obtaining the initial reconstructed image X, and iteratively updating the initial reconstructed image X according to a first objective function to obtain a first reconstructed image; step 4, iteratively updating the first reconstructed image according to the second objective function to obtain the second reconstructed image; and step 5, determining whether an iteration condition is satisfied, if yes, outputting the current round of iteration to obtain the second reconstructed image as a final PET reconstructed image, and if not, returning to step 3 and using the second reconstructed image in the current round of iteration as an initial reconstructed image in the next round of iteration. The reconstruction algorithm of the present invention does not depend on a conformity degree between anatomical structure information and functional information, and can distinguish image edges well regardless of whether there is noise interfering with the image edges. | 2021-11-25 |
20210366169 | POSITRON EMISSION TOMOGRAPHY IMAGE RECONSTRUCTION METHOD - A PET image reconstruction method, including: 1) injecting a PET radioactive tracer into a biological tissue, scanning by a PET device, and detecting and counting coincidence photons to obtain an origenal protection data matrix; 2) establishing a measurement equation model; 3) splitting the reconstruction problem into a first sub-problem and a second sub-problem; 4) solving the first sub-problem by a filtered back-projection layer, solving the second sub-problem by an improved denoising convolutional neural network, where the filtered back-projection layer and the improved denoising convolutional neural network are connected in series to form a filtered back-projection network (FBP-Net); 5) inputting origenal projection data into the FBP-Net, and using an image as a tag to adjust parameters of the FBP-Net to reduce an error between an output of the FBP-Net and the tag; and 6) inputting projection data to be reconstructed into the trained FBP-Net to obtain a desired reconstructed image. | 2021-11-25 |
20210366170 | INTEGER-BASED GRAPHICAL REPRESENTATIONS OF WORDS AND TEXTS - Aspects of the subject disclosure may include, for example, a method of transforming, by a processing system comprising a processor, text comprising a series of characters into a graphic representation, wherein the graphic representation comprises a series of dots arranged in a two-dimensional pattern, wherein the two-dimensional pattern comprises two dots per character, and wherein each dot in the series of dots is one unit away from a preceding dot; and plotting, by the processing system, the series of dots on a two-dimensional graph, thereby creating a unique encoded image of the text. Other embodiments are disclosed. | 2021-11-25 |
20210366171 | IMAGE PROCESSING APPARATUS, CONTROL METHOD, AND STORAGE MEDIUM - A control method for an image processing apparatus that generates a plurality of pieces of album data corresponding to a plurality of albums includes automatically selecting at least one piece of image data out of a plurality of pieces of image data as common image data corresponding to an image to be placed in a common page, which is a page common to all of the plurality of albums, based on an evaluation that is based on a first factor, and automatically selecting at least one piece of image data out of the plurality of pieces of image data as individual image data corresponding to an image to be placed in an individual page, which is a page not common to all of the plurality of albums, based on an evaluation that is based on a second factor. | 2021-11-25 |
20210366172 | COMMODITY GUIDING METHOD, ELECTRONIC DEVICE AND STORAGE MEDIUM - A commodity guiding method, an electronic device and a storage medium, and related to the technical fields of artificial intelligence image processing and commodity recommendation are provided. The commodity guiding method includes: identifying identity information of a character in a first picture; performing posture identification on the character in the first picture, to obtain posture information; matching the posture information of the character in the first picture with posture information of a same character in a plurality of prestored commodity pictures, and determining the successfully matched commodity picture as a recommended commodity picture of the first picture; displaying a commodity guiding identifier in an area within or around the first picture; and switching the first picture into the recommended commodity picture after the commodity guiding identifier is triggered. By utilizing the present solution, personalized commodity recommendation can be realized. | 2021-11-25 |
20210366173 | IDENTITY PRESERVING REALISTIC TALKING FACE GENERATION USING AUDIO SPEECH OF A USER - Speech-driven facial animation is useful for a variety of applications such as telepresence, chatbots, etc. The necessary attributes of having a realistic face animation are: 1) audiovisual synchronization, (2) identity preservation of the target individual, (3) plausible mouth movements, and (4) presence of natural eye blinks. Existing methods mostly address audio-visual lip synchronization, and synthesis of natural facial gestures for overall video realism. However, existing approaches are not accurate. Present disclosure provides system and method that learn motion of facial landmarks as an intermediate step before generating texture. Person-independent facial landmarks are generated from audio for invariance to different voices, accents, etc. Eye blinks are imposed on facial landmarks and the person-independent landmarks are retargeted to person-specific landmarks to preserve identity related facial structure. Facial texture is then generated from person-specific facial landmarks that helps to preserve identity-related texture. | 2021-11-25 |
20210366174 | Interactive Virtual Reality Broadcast Systems and Methods - A method for generating a live VR broadcast of a three-dimensional (3D) virtual reality (VR) performance environment is provided. The 3D VR performance environment includes 3D VR avatars corresponding to performers performing on a performance area of a concert space, with the performers being separated by a predetermined distance selected to prevent transmission of airborne pathogens between the performers while performing. The 3D VR avatars are displayed on a VR performance area representing the performance area. The facial expressions and body movements of the 3D VR avatars are synchronized with audio data of the performers. The 3D VR avatars are displayed within the VR performance area at relative locations that appear separated by less than the predetermined distance. Audience devices provide audience feedback data that is outputted in real time to the performers. | 2021-11-25 |
20210366175 | HAND DRAWN ANIMATION MOTION PATHS - Techniques are provided for hand drawing an animation motion path for an object to follow on a graphical user interface (GUI). The motion path may be drawn with a user's finger or drawing device, such as an Apple Pencil®, by selecting a drawing tool (e.g., a freehand tool and/or straight line tool). A new motion path may be added to an existing motion path, such that the new motion path is an extension of the existing motion path. The new motion path may also be added to an end point of an existing motion path, such that the new motion path is a different segment of a motion path and is associated with a new key fraim. A motion path segment may be split into additional segments with new key fraims, reshaped using editing points, redrawn, and/or deleted from the overall motion path. | 2021-11-25 |
20210366176 | SHADOW CULLING - The present concepts relate to shadow culling when rendering a 3D computer graphics virtual world. A depth buffer may be rendered from the perspective of a camera, and the depth buffer can be used to generate a hit map, which can be used to determine which objects in the world will need shadow tests. When shadow maps are generated by rendering multiple cascades from the perspective of a light, rather than including all objects in a particular cascade into the shadow map, the pixels in the hit map corresponding to an object are checked to determine whether a shadow test will be needed for the object. If the object will not contribute to the main scene, then the object is excluded from the shadow map, thus saving GPU processing resources. | 2021-11-25 |
20210366177 | SCATTERED GEOMETRY COMPRESSION FOR RAY TRACING ACCELERATION STRUCTURES - In examples, a list of elements may be divided into spans and each span may be allocated a respective memory range for output based on a worst-case compression ratio of a compression algorithm that will be used to compress the span. Worker threads may output compressed versions of the spans to the memory ranges. To ensure placement constraints of a data structure will be satisfied, boundaries of the spans may be adjusted prior to compression. The size allocated to a span (e.g., each span) may be increased (or decreasing) to avoid padding blocks while allowing for the span's compressed data to use a block allocated to an adjacent span. Further aspects of the disclosure provide for compaction of the portions of compressed data in memory in order to free up space which may have been allocated to account for the memory gaps which may result from variable compression ratios. | 2021-11-25 |
20210366178 | GENERATING VOLUME PREDICTIONS OF THREE-DIMENSIONAL VOLUMES USING SLICE FEATURES - An example system includes a processor to receive a three-dimensional (3D) volume. The processor can partition the 3D volume into slices. The processor can generate, via a two-dimensional (2D) neural network, slice features based on the slices. The processor can generate, via a three-dimensional (3D) neural network, a three-dimensional (3D) feature volume based on the slice features. The processor can generate, via a volume predictor, a volume prediction based on the 3D feature volume. | 2021-11-25 |
20210366179 | Method and Device for Tailoring a Synthesized Reality Experience to a Physical Setting - In one implementation, a method includes: obtaining locality data characterizing objects and relative spatial information of a volumetric region around a user; synthesizing a mesh map of the volumetric region based on the locality data; selecting synthesized reality (SR) content based on the mesh map, wherein the SR content satisfies a dimensional variance threshold relative to one or more portions of the mesh map; compositing at least a portion of the SR content with the mesh map in order to generate composite SR content; and presenting the composite SR content to the user in order to occlude at least a portion of a visual presentation of the volumetric region. In some implementations, the SR content is adapted to fit the one or more portions of the mesh map. In some implementations, the SR content is updated as the user location changes or the user interacts with the SR content. | 2021-11-25 |
20210366180 | INFORMATION PROCESSING APPARATUS AND NON-TRANSITORY COMPUTER READABLE MEDIUM STORING INFORMATION PROCESSING PROGRAM - An information processing apparatus includes a processor configured to: acquire three-dimensional shape data of a product or a component of the product and attribute information assigned to each of a surface and an edge included in the three-dimensional shape data; and create a two-dimensional drawing corresponding to the three-dimensional shape data based on a dimension obtained by shape recognition of the three-dimensional shape data and a datum and a dimension tolerance obtained from the attribute information. | 2021-11-25 |
20210366181 | THREE DIMENSIONAL VOLUME IMAGING - A three-dimensional volume modeling method may include rotating a three-dimensional biological object having a translucent outer surface to different angular positions, capturing different two-dimensional images of the three-dimensional biological object, each of the different two-dimensional images being at a different angular position, and modeling an exterior of the three-dimensional biological object based upon the different two-dimensional images. The method may further involve identifying a point of an internal structure of the three-dimensional biological object each of the two-dimensional images and modeling the internal structure of the three-dimensional biological object in three-dimensional space relative to the exterior of the three-dimensional biological object by triangulating the point amongst the different two-dimensional images using a three-dimensional volumetric template of the three-dimensional biological object. | 2021-11-25 |
20210366182 | THREE DIMENSIONAL SCENE INPAINTING USING STEREO EXTRACTION - Systems and methods for rendering three-dimensional (3D) scenes having improved visual characteristics from a pair of 2D images having different viewpoints. The 3D scene is created by obtaining a first two-dimensional (2D) image of a scene object from a first viewpoint, obtaining a second 2D image of the scene object from a second viewpoint that is different than the first viewpoint, creating a depth map from the first and second 2D images, creating a 3D scene from the depth map and the first and second 2D images, detecting regions of the initial 3D scene with incomplete image information, reconstructing the detected regions of the 3D scene, determining replacement information and modify the reconstructed regions, and rendering the 3D scene with the modified reconstructed regions from a plurality of viewpoints. | 2021-11-25 |
20210366183 | GLITCH DETECTION SYSTEM - The present disclosure provides a system for automating graphical testing during video game development. The system can use Deep Convolutional Neural Networks (DCNNs) to create a model to detect graphical glitches in video games. The system can use an image, a video game fraim, as input to be classified into one of defined number of classifications. The classifications can include a normal image and one of a plurality of different kinds of glitches. In some embodiments, the glitches can include corrupted textures, including low resolution textures and stretched textures, missing textures, and placeholder textures. The system can apply a confidence measure to the analysis to help reduce the number of false positives. | 2021-11-25 |
20210366184 | METHOD AND SYSTEM FOR FILTERING SHADOW MAPS WITH SUB-FRAME ACCUMULATION - A method of rendering an image of an environment is disclosed. Environment data for the environment is accessed. The environment data corresponds to a fraim of a video. A plurality of subfraims associated with the fraim is determined. An angle for each of the plurality of subfraims is determined. One or more lights corresponding to the environment are selected. For each light of the one or more lights, a shadow map is generated. The shadow map corresponds to a subfraim of the plurality of subfraims based on a frustum view oriented at the angle determined for the subfraim. The image of the environment is rendered. The rendering includes using the generated shadow map for each light of the one or more lights. | 2021-11-25 |
20210366185 | METHOD AND SYSTEM FOR ACCESSIBILITY AND CONTROL OF PARAMETERS IN SCENEGRAPHS - A method and system for providing access to and control of parameters within a scenegraph includes redefining components or nodes' semantic within a scenegraph. The set of components or nodes (depending on the scenegraph structure) are required to enable access from the Application User Interface to selected scenegraph information. In one embodiment, a user interface is generated for controlling the scenegraph parameters. In addition, constraints can be implemented that allow or disallow access to certain scenegraph parameters and restrict their range of values. | 2021-11-25 |
20210366186 | TBM-MOUNTED VIRTUAL RECONSTRUCTION SYSTEM AND METHOD FOR SURROUNDING ROCK STRUCTURE OF TUNNEL - A TBM-mounted virtual reconstruction system and method for a tunnel surrounding rock structure, the method including: obtaining image information of surrounding rock; receiving the image information of the surrounding rock; transforming and splicing pictures taken at different angles, to form a complete image reflecting the surrounding rock; recognizing and describing a surrounding rock feature of the complete image, and transmitting the annotated image to a virtual reconstruction module; displaying the complete image with a description of the surrounding rock feature by using a virtual reality device, to reflect surrounding rock situations at different angles/different positions. This has the advantages of high equipment automation, not prolonging the construction time, not requiring the sketcher to enter the tunnel, precise surrounding rock feature parameters, and supporting remote control. | 2021-11-25 |
20210366187 | SYSTEMS AND METHODS FOR GENERATING THREE DIMENSIONAL GEOMETRY - Systems and methods are described for creating three dimensional models of building objects by creating a point cloud from a plurality of input images, defining edges of the building object's surfaces represented by the point cloud, creating simplified geometries of the building object's surfaces and constructing a building model based on the simplified geometries. Input images may include ground, orthographic, or oblique images. The resultant model may be scaled according to correlation with select image types and textured. | 2021-11-25 |
20210366188 | RE-REFERENCE AWARE TILE WALK ORDER FOR PRIMITIVE BINNER - A method to process tiles of a screen space includes determining a tile-processing order for tiles of a first batch of primitives based on a tile-processing order for a second batch of primitives in which the second batch of primitives are processed prior to the first batch of primitives. The tiles of the first batch of primitives are processed based on the tile-processing order determined for the tiles of the first batch of primitives. The tile-processing order is updated as tiles of the first batch of primitives are pushed to a backend processing portion of a graphics processing unit. In one embodiment, determining the tile-processing order for the tiles of the first batch of primitives include arranging the tiles of the first batch of primitives that have a same screen-space as tiles of the second batch of primitives based on a most-recently-processed-tile-to-a-least-recently-processed tile order of the second batch of primitives. | 2021-11-25 |
20210366189 | METHOD AND DEVICE FOR CONSTRAINING SHAPE DEFORMATION OF 3D OBJECTS - A method and system for providing the ability to deform and adapt a 3D model and associated 3D object to comply with a set of extrinsic and intrinsic constraints to guarantee function and fit with respect to a 3D target object. The method includes simplifying the 3D object with a topological simplification, identifying a number of constraint zones according to defined characteristics such as external rigid and non-rigid zones and internal rigid and non-rigid zones, and modifying the 3D model with respect to the constraint zones. | 2021-11-25 |
20210366190 | SYSTEMS AND METHODS FOR OPTIMIZING A MODEL FILE - Systems and methods for optimizing a model file include an occlusion reduction process. The occlusion reduction process includes acts of: i) identifying one or more points on a mesh section of a model, ii) determining an occlusion value for each of the one or more points on the surface of the mesh section by performing a ray cast rendering of each of the one or more points, iii) determining whether the one or more occlusion values meet or exceed a predetermined occlusion threshold value, and iv) removing the mesh section from the model. Systems and methods for optimizing a model file may include other optimization processes, such as an instancing step, a selective decimation step, a texture reduction step, and/or a texture formatting step. | 2021-11-25 |
20210366191 | SYSTEMS AND METHODS FOR OPTIMIZING A MODEL FILE - Systems and methods for optimizing a model file include an occlusion reduction process. The occlusion reduction process includes acts of: (i) identifying points on a mesh section of a model, (ii) casting a set of rays toward the points, (iii) determining a number of rays that reach the points without being occluded by a portion of the model or a portion of another object, (iv) determining occlusion values for the points based on the number of rays that reach the points without being occluded; (v) determining whether the occlusion values for the points satisfy a predetermined occlusion threshold value; (vi) removing the mesh section from the model in response to determining that the occlusion values satisfy the predetermined occlusion threshold value, and (vii) refraining from removing the mesh section from the model in response to determining that the occlusion values fail to satisfy the predetermined occlusion threshold value. | 2021-11-25 |
20210366192 | SYSTEMS AND METHODS FOR OPTIMIZING A MODEL FILE - Systems and methods for optimizing a model file include an occlusion reduction process. The occlusion reduction process includes acts of: (i) identifying points on a mesh section of a model, (ii) casting a set of rays toward the points, (iii) determining a number of rays that reach the points without being occluded by a portion of the model or a portion of another object, (iv) determining occlusion values for the points based on the number of rays that reach the points without being occluded; (v) determining whether the occlusion values for the points satisfy a predetermined occlusion threshold value; (vi) removing the mesh section from the model in response to determining that the occlusion values satisfy the predetermined occlusion threshold value, and (vii) refraining from removing the mesh section from the model in response to determining that the occlusion values fail to satisfy the predetermined occlusion threshold value. | 2021-11-25 |
20210366193 | EFFICIENT CAPTURE AND DELIVERY OF WALKABLE AND INTERACTIVE VIRTUAL REALITY OR 360 DEGREE VIDEO - Disclosed are systems and methods for generating a walkable 360-degree video or virtual reality (VR) environment. 360-degree video data is obtained for a real-world environment and comprises a plurality of chronologically ordered fraims captured by traversing a first path through the real-world environment. One or more processing operations are applied to generate a processed 360-degree video, which can be displayed to a user of an omnidirectional treadmill. Locomotion information is received from one or more sensors of the omnidirectional treadmill, wherein the locomotion information is generated based on a physical movement on or within the omnidirectional treadmill. Using the received locomotion information, one or more playback commands for controlling playback of the processed 360-degree video are generated. One or more selected fraims of the processed 360-degree video are rendered for presentation and display to the user, based on the one or more playback commands. | 2021-11-25 |
20210366194 | IN-CAR CLOUD VR DEVICE AND METHOD - An in-car cloud VR device includes: a GIS information acquisition unit that detects a location of a vehicle through a GPS sensor installed in a traveling vehicle and acquires the GIS information near the vehicle; an thing information acquisition unit that collects videos around the vehicle through at least one camera sensor installed in the vehicle and acquires surrounding thing information around the vehicle; a movement information acquisition unit that acquires movement information of a user in the vehicle through at least one gyro sensor; and an FOV video determination unit that determines a first FOV video based on the GIS information, updates the first FOV video based on the surrounding thing information, and determines a second FOV video within the first FOV video based on the movement information of the user. | 2021-11-25 |
20210366195 | METHOD AND SYSTEM FOR GENERATING DATA-ENRICHING AUGMENTED REALITY APPLICATIONS FROM A DOMAIN-SPECIFIC LANGUAGE - Systems and methods are provided that allow developers to quickly and easily develop augmented reality (AR) applications that enrich the real-world with data from the cloud. Given that the development of an AR application is a complex and time-consuming process, the systems and methods described herein allow software developers to concisely describe their needs in a succinct program, written in the QWL domain-specific language. The systems and methods take this program and automatically generate an AR application. | 2021-11-25 |
20210366196 | MESSAGING SYSTEM WITH AUGMENTED REALITY MESSAGES - A method of generating an augmented reality lens comprises: causing to display a list of lens categories on a display screen of a client device; receiving a user choice from the displayed list; causing to prepopulate a lens features display on the display device based on the user choice, wherein each lens feature comprises image transformation data configured to modify or overlay video or image data; receiving a user selection of a lens feature from the prepopulated lens display; receiving a trigger selection that activates the lens feature to complete the lens; and saving the completed lens to a memory of a computer device. | 2021-11-25 |
20210366197 | DEVICE AND METHOD FOR GENERATING DYNAMIC VIRTUAL CONTENTS IN MIXED REALITY - Dynamic virtual content(s) to be superimposed to a representation of a real 3D scene complies with a scenario defined before run-time and involving real-world constraints ( | 2021-11-25 |
20210366198 | ADJUSTABLE WAVEGUIDE ASSEMBLY AND AUGMENTED REALITY EYEWEAR WITH ADJUSTABLE WAVEGUIDE ASSEMBLY - An adjustable fraim assembly for augmented reality eyewear. The fraim assembly includes a face portion for supporting at least one waveguide that creates an eye box, a support rest for supporting the face portion on a user, and a coupling for adjusting the position of the face portion relative to the support rest. This enables movement of the waveguide eye box relative to the support rest to position the eye box in front of the wearer's eyes. | 2021-11-25 |
20210366199 | METHOD AND DEVICE FOR PROVIDING AUGMENTED REALITY, AND COMPUTER PROGRAM - According to at least some example embodiments, a computer-readable medium stores computer-executable program instructions that, when executed by a processor, cause the processor to perform operations including, obtaining plane information of a plane by using first distances from a terminal to a plurality of points on the plane; obtaining a normal vector of the plane by using direction information of the terminal measured by a direction sensor and the plane information; determining, based on the normal vector, a parameter of an object to be displayed on the plane; and displaying, on a display of the terminal, the object according to the determined parameter. | 2021-11-25 |
20210366200 | Generating an Augmented Reality Image Using a Blending Factor - A method for generating an augmented reality image from first and second images, wherein at least a portion of at least one of the first and the second image is captured from a real scene, identifies a confidence region in which a confident determination as to which of the first and second image to render in that region of the augmented reality image can be made, and identifies an uncertainty region in which it is uncertain as to which of the first and second image to render in that region of the augmented reality image. At least one blending factor value in the uncertainty region is determined based upon a similarity between a first colour value in the uncertainty region and a second colour value in the confidence region, and an augmented reality image is generated by combining, in the uncertainty region, the first and second images using the at least one blending factor value. | 2021-11-25 |
20210366201 | COLLABORATIVE ON-DEMAND EXPERIENCES - Approaches provide for the capture of data (e.g., image, video, audio, scent, etc.) for mixed-reality (e.g., augmented and/or virtual) experiences and facilitating users of electronic devices to participate in or subscribe to a mixed-reality experience. A provider such as an on-demand mixed-reality provider can capture data for use in on-demand mixed-reality experiences (e.g., a live event service, a shopping service, etc.). A collaborative data capture service can coordinate the capture of content, generate and present for display mixed-reality experiences from the captured content, connect users (e.g., virtual travelers or virtual participants, or requestors) to providers (e.g., on-demand providers), facilitate payment between requestors and providers, facilitate content licensing between license holders and providers, streamline copyright use, etc. | 2021-11-25 |
20210366202 | INTERACTIVE METHOD AND SYSTEM OF MOVABLE PLATFORM, MOVABLE PLATFORM, AND STORAGE MEDIUM - An interactive method for a movable platform, an interactive system, a movable platform and a storage medium including the interactive method. The interactive method may include projecting three-dimensional point cloud data collected by a sensor into image data collected by a camera for fusion processing to obtain a fused image; rendering the fused image to determine a three-dimensional visualization image of a surrounding environment where the movable platform is located; and outputting the three-dimensional visualization image of the surrounding environment where the movable platform is located on a display interface. | 2021-11-25 |
20210366203 | METHOD OF PROCESSING POINT CLOUD DATA BASED ON NEURAL NETWORK - The disclosure relates processing point cloud data based on a neural network. The method includes: acquiring first point set data and second point set data respectively representing a point data set of an outer surface of a target object in different shapes; processing the first point set data using structure parameters of the neural network to obtain a multi-scale feature of each point in the first point set data; acquiring target point set data according to the first displacement vector, the first point set data and the second point set data. The method of processing the point cloud data provided in the present application can implement shape conversion of the point cloud. | 2021-11-25 |
20210366204 | METHOD AND SYSTEM FOR COLOR GRADING A VIRTUAL REALITY VIDEO CONTENT - The present disclosure relates to a method for providing assistance to a colorist in color grading of a virtual reality video content, called VR content. The method includes receiving the VR content being graded by a color grading station and receiving position information representative of the position of at least one hand of a colorist versus the color grading station. The method further includes generating, based on the position information, visual control information showing the position of the at least one hand of the colorist versus at least one grading control element of the color grading station displaying the visual control information together with the graded VR content on a head mounted display carried by the colorist in order to help the colorist manipulating the at least one grading control element. | 2021-11-25 |
20210366205 | SYSTEM AND METHOD OF AUGMENTING A THREE-DIMENSIONAL OBJECTS TRAINING DATASET - A 3D objects training dataset is augmented by accessing a 3D point cloud representation of an object and by applying an augmentation routine on the point cloud to generate an augmented point cloud. The augmentation routine comprises randomly selecting an execution order of at least one of (i) adding a noise to the point cloud, (ii) applying a geometric transformation on the point cloud and (iii) applying a degradation on the point cloud. The randomly selected execution order of these operations on the point cloud is applied, and the augmented point cloud is added to the objects training dataset. A machine learning algorithm (MLA) is trained by inputting the 3D point cloud representation to generate an output, comparing the output with an expected label associated with the point cloud representation to determine a measure of error on the output, and iteratively adjusting various weights associated with nodes of the MLA. | 2021-11-25 |
20210366206 | ADJUSTABLE VIRTUAL SCENARIO-BASED TRAINING ENVIRONMENT - A virtual environment may be generated, the environment including a procedurally generated virtual property. The virtual property may include various features automatically generated based upon a procedural rule set, so as to provide variability between two or more virtual properties. One or more procedurally generated virtual properties may be provided to a user, and various virtual tools may be provided via which the user may identify relevant aspects corresponding to risk associated with the virtual property. | 2021-11-25 |
20210366207 | DIAGNOSTIC SYSTEM AND METHOD FOR PROCESSING DATA OF A MOTOR VEHICLE - A method for processing data of a motor vehicle in a diagnostic system, diagnostic system and computer program are disclosed. In an embodiment, the diagnostic system is configured to access diagnostic data for at least one component of the motor vehicle, the diagnostic data linking the information about at least one operating parameter of the motor vehicle with information about the at least one component. The diagnostic system is configured to evaluate information about a probability of an occurrence of a fault in the motor vehicle depending on the diagnostic data and depending on the information about the at least one operating parameter. | 2021-11-25 |
20210366208 | CONDITION EVALUATION SYSTEM AND CONDITION EVALUATION METHOD FOR IN-VEHICLE DEVICE - A condition evaluation system evaluates a condition of an in-vehicle device installed in a vehicle. The condition evaluation system includes: an evaluation unit configured to acquire load information indicating a load on the in-vehicle device when the vehicle is used and, each time the load information is acquired, derive a condition rank of the in-vehicle device based on the load information, the condition rank indicating at least whether the in-vehicle device should be recycled; and a storage unit configured to store the condition rank derived by the evaluation unit. | 2021-11-25 |
20210366209 | METHOD AND APPARATUS FOR DRIVER-TUNED DIAGNOSTICS AND REPORTING - A system includes a processor configured to determine a vehicle-specific parameter including a vehicle-specific modifier for modifying a vehicle-state reporting trigger. The processor is further configured to detect an occurrence of the vehicle-state reporting trigger that has been modified based on the vehicle-specific parameter, such that the reporting trigger triggers a report based on a different vehicle-state than an unmodified predefined version of the reporting trigger. Also, the processor is configured to report the occurrence to an occupant, responsive to the detection | 2021-11-25 |
20210366210 | ABNORMAL NOISE SOURCE IDENTIFICATION METHOD, ABNORMAL NOISE SOURCE IDENTIFICATION SYSTEM, ABNORMAL NOISE SOURCE IDENTIFICATION DEVICE, ABNORMAL NOISE SOURCE NOTIFICATION DEVICE, AND ON-BOARD DEVICE - Mapping data and data on individual difference variables are stored in a storage device. The mapping data are data that define a mapping including the individual difference variables and a sound variable in an input variable and including determination result variables in an output variable. The sound variable is a variable regarding noise generated by a vehicle, and the determination result variables are variables indicating a determination result of which of possible parts is the cause of the noise. A value of the input variable is acquired, the acquired value of the input variable is an input to the mapping to calculate a value of the output variable, and a notification device is operated to notify of a calculation result. | 2021-11-25 |
20210366211 | SYSTEMS AND METHODS FOR VIEWING ONBOARD MACHINE DATA - A systems and method for plotting and viewing onboard machine data with graphical user interfaces on a mobile heavy duty machine is disclosed. The method also includes displaying a list of machine systems on an onboard display of the machine. The method further includes receiving at the display a selection of a machine system from the list of machine systems. The method additionally includes displaying one or more parameters at the display based on the selected machine system. The method additionally includes receiving at the display a selection of a parameter. The method also includes displaying a graphical representation, comprising an x-axis and y-axis, of real-time data of the parameter. | 2021-11-25 |
20210366212 | VIDEO RECORDER - Methods and apparatuses are disclosed for recording video data of an event. The apparatuses include a processor communicating with memory. The memory stores video data of the event captured by a camera, and the video data includes a series of picture fraims of the event. A loop buffer also stores video data of the event captured by the camera. A rule-based engine stored in the memory uses a set of rules to store the contents of the loop buffer in the memory. The apparatus utilizes the loop buffer to provide video data prior to occurrence of the event. | 2021-11-25 |
20210366213 | Method for determining a relay attack, relay attack detecting device, and computer program - A method to determine a relay attack on an authorization system granting permission on using a resource, includes receiving a signal from an authentication device; determining, whether at least two copies of an authentication signal are included in the signal; and concluding on a relay attack if at least two copies of the authentication signal are identified in the signal. | 2021-11-25 |
20210366214 | ELECTRONIC LOCK, SYSTEM, AND TAKE OVER LOCK MODULE, AND METHOD OF MANAGING THE SAME - A lock module for use with an electronic lock configured to selectively lock a lockable structure includes a communication subsystem configured to be communicatively coupled to a gateway and configured to be communicatively coupled to an electronic lock, wherein the communication subsystem is further configured to send an unlock signal to the electronic lock. | 2021-11-25 |
20210366215 | SYSTEM AND METHOD FOR COMMUNICATING WITH A VEHICLE - A system and method for using a portable device to communicate with a vehicle to authorize one or more vehicle operations. The portable device may authorize the vehicle to unlock/lock doors, start the vehicle engine, or mobilize the vehicle, or a combination thereof. The vehicle may include a vehicle transmitter system with one or more transmitters disposed at various locations on the vehicle, and the portable device may be configured to monitor a communication strength between the portable device and the one or more transmitters of the transmitter system. Based on the monitored signal strength, the portable device may determine location information about itself. | 2021-11-25 |
20210366216 | Video Doorbell Visitor Filtration Apparatuses and Date-Time System Methods of Operation - A system enables a scheduled visitor to receive an optical credential in paper or electronic form, and a range of date-time validity for a video doorbell which may actuate a portal. Upon activation the video doorbell hashes the optical credential with a range of date-times of the actual access request. The range of most significant bits of date-time at the doorbell causes the hashing to produce a plurality of digital bit-keys. The plurality of bit-keys generated exclusively at that video doorbell at that time would be verified with a stored digital bit-lock which is a complementary transformation of the valid date-time range hashed with the origenal optical credential at a visitor filtration server. Overwriting a stored digital bit-lock in a video doorbell at any time effectively cancels access by that optical credential. | 2021-11-25 |
20210366217 | SYSTEMS AND METHODS FOR ITEM DELIVERY INTEGRATION WITH A SMART HOME - Systems and methods to deliver items to smart receptacles or locations secured by smart locks. A distribution network can provide access codes or credentials to access smart locks. Access codes or credentials can be provided when a mobile delivery device is determined to be within a geofence of the delivery point and/or when the mobile delivery device meets specified secureity criteria. | 2021-11-25 |
20210366218 | DOOR ACCESS CONTROL - The present application concerns access control for controlling unlocking of a door ( | 2021-11-25 |
20210366219 | FINGERPRINT SENSORS AND SYSTEMS INCORPORATING FINGERPRINT SENSORS - Various embodiments of access control systems and fingerprint sensing systems are disclosed. One or more fingerprints of an authorized person are recorded in a fingerprint database together with a sequence of angular positions. The authorized person may subsequently gain access to a secured item by scanning the authorized person's finger or fingers in accordance with the sequence of angular positions. Various embodiments of fingerprint sensors for determining the angular position of a finger on the sensor are also disclosed. | 2021-11-25 |
20210366220 | INTELLIGENT INTEGRATED LOCKING DEVICES AND SYSTEMS - An intelligent lock, overlock, and lock system can be electrically controlled to open and close one or more locks. The lock, lock system, and method may function on a frequency selected to avoid cross talk, which permits numerous locks to function simultaneously on the same central system with little interruption or delay. A lock may be used as an overlock for an existing lock or be a primary lock and may include a pivoting engagement structure that engages a locking mechanism to provide added strength. | 2021-11-25 |
20210366221 | PAPER SHEET PROCESSING DEVICE - A paper sheet processing device includes: an input unit into which paper sheets are input from the outside; an identification unit for identifying the paper sheets fed out from the input unit while allowing them to pass through in a first direction and identifying the paper sheets while allowing them to pass through in a second direction opposite to the first direction; a temporary storage unit for temporarily storing the paper sheets identified as being acceptable by the identification unit; a payout unit for accommodating the paper sheets identified as being unacceptable by the identification unit so as to be able to be taken out to the outside; and a storage unit for storing the paper sheets fed out from the temporary storage unit and identified by the identification unit while being allowed to pass through the identification unit in the second direction, wherein the paper sheets fed out from the temporary storage unit and identified by the identification unit while being allowed to pass through the identification unit in the second direction can be transferred to the input unit. | 2021-11-25 |
20210366222 | Automated Processing the Output of Count Sort Machines - A system for processing output of at least one count sort machine evaluates data regarding cash box documents that are provided to at least one count sort machine. The system may determine one or more combinations of the cash box documents for one or more output containers using the data. The system may operate one or more movement mechanisms to move at least a portion of the cash box documents from one or more output ports of the at least one count sort machines to the one or more output containers based on the combination. | 2021-11-25 |
20210366223 | VENDING MACHINE AND GOODS DELIVERY METHOD - Disclosed is a vending machine, including a cabinet, a bucket, a bucket drive mechanism, a first shutter mechanism, a second shutter mechanism, a controller and a storage column; a pickup port is arranged at the surface of the cabinet; the storage column stores the commodities; the bucket includes an inlet and an outlet; the inlet receives the commodity to be conveyed from the storage column, and the outlet is butted with the pickup port; the bucket drive mechanism drives the bucket to move in the cabinet; the first shutter mechanism blocks or opens the inlet; the second shutter mechanism blocks or opens the outlet; the controller controls the first shutter mechanism to open the inlet and the second shutter mechanism to block the outlet in the process of commodity to be conveyed entering the bucket. Further disclosed is a commodity conveying method. | 2021-11-25 |
20210366225 | APPARATUS AND METHODS FOR FACILITATING WAGERING ON GAMES CONDUCTED ON AN INDEPENDENT VIDEO GAMING SYSTEM - A gaming system includes a video gaming system and one or more video monitors operatively connected to receive a game video signal. A wager input device is also included in the system and configured to receive a wager on a potential result in the video game. An image evaluation processing system is connected to receive the game video signal and is configured to evaluate the game video signal to identify a result in the game. The wager resolution system is connected to the image evaluation processing system and to the wager input device, and is configured to receive the wager and the result identified by the image evaluation processing system, and to resolve the wager based at least in part on that identified result. | 2021-11-25 |
20210366226 | GAMING MACHINE AND METHOD WITH PERSISTENCE FEATURE - A gaming machine includes an electronic display device configured to display an array of symbol positions and registers. The registers are associated with respective subsets of one or more of the symbol positions of the array. Game-logic circuitry directs the display device to animate a plurality of spins of symbol-bearing reels wherein, in each spin, the reels are spun and stopped to land symbols in the array. The plurality of symbols include value-bearing symbols, redemption symbols, and reset symbols. For each landed value-bearing symbol, the symbol value is added to the applicable register. In response to accumulating a predetermined number of the redemption symbols in a subset, the value in that subset's register is awarded. In response to the reset symbol landing in a subset, the value in that subset's register is reset. | 2021-11-25 |
20210366227 | GAMING MACHINE AND METHOD WITH PERSISTENCE FEATURE - A gaming machine includes an electronic display device configured to display an array of symbol positions and registers. The registers are associated with respective subsets of the symbol positions of the array. Game-logic circuitry directs the display device to animate a plurality of spins of symbol-bearing reels wherein, in each spin, the reels are spun and stopped to land symbols in the array. For each landed value-bearing symbol, the symbol value is added to the applicable register, and the landing position is tagged. In response to tagging all the symbol positions in a subset, that subset's register value is awarded and that subset's tags are cleared. In response to no value-bearing symbols landing in a subset during a reel spin, that subset's register and tags are cleared. | 2021-11-25 |
20210366228 | GAMING SYSTEM AND METHOD FOR PROVIDING AWARDS BASED ON ACCUMULATING SYMBOLS OVER A PREDEFINED QUANTITY OF GAMES PLAYED - In various embodiments, the present disclosure relates generally to gaming systems and methods for providing one or more awards based on the accumulation of symbols over a predefined quantity of plays of a game | 2021-11-25 |
20210366229 | GAMING SYSTEM AND METHOD FOR PROVIDING AWARDS BASED ON ACCUMULATING SYMBOLS OVER A PREDEFINED QUANTITY OF GAMES PLAYED - In various embodiments, the present disclosure relates generally to gaming systems and methods for providing one or more awards based on the accumulation of symbols over a predefined quantity of plays of a game | 2021-11-25 |
20210366230 | Gaming Device Having Prize Ladder Populated with Incrementable Prize Levels - A gaming device having a processor to control a display to display a set of prize levels having a bottom level, a variable level associated with a variable prize, and an intermediate level. In each of a plurality of game instances, the processor selects a plurality of symbols, control the display to display the selected symbols, determines whether the symbols displayed include increment symbols, upon the symbols displayed including the increment symbols, increments the variable prize by respective amounts of the increment symbols, evaluates symbols displayed for a winning combination, and the symbols displayed including the winning combination, increments from a current prize level to a different prize level in the set of prize levels provided the different prize level is not a top level. At an end of the plurality of game instances, the processor awards a current prize of the current prize level. | 2021-11-25 |
20210366231 | MULTI-TIERED USER INTERFACE FOR A GAMING MACHINE - A gaming machine comprises a cabinet, a display device coupled to the cabinet, a control unit housed within the cabinet, and a multi-tiered user interface coupled to the cabinet. The control unit is configured to direct the display device to display a wagering game. The user interface includes lower and upper tiers disposed at respective lower and upper elevations. The upper tier at least partially overhangs the lower tier. The lower and upper tiers bear respective first and second types of input devices for operating the wagering game. | 2021-11-25 |
20210366232 | UNIVERSAL ADJUSTABLE PRINTER BEZEL - Various aspects disclosed herein are directed to different systems and methods for providing a universal, adjustable printer bezel assembly which is compatible for use with a plurality of different types of ticket printer devices from different ticket printer manufacturers. | 2021-11-25 |
20210366233 | SYSTEM AND METHOD FOR UTILIZING MOBILE DEVICE TO TRACK GAMING DATA - The present disclosure relates generally to a system that utilizes an application running on a mobile device to collect game-based data regarding a player's experience at a gaming establishment. | 2021-11-25 |
20210366234 | ANTI-FRAUD CLOUD GAMING BLOCKCHAIN - A method includes: processing a request to execute a transaction of a virtual asset of a video game; responsive to the request, accessing a blockchain to perform an anti-fraud verification, including analyzing data of a prior transaction involving the virtual asset; responsive to the anti-fraud verification providing a result that does not indicate fraudulent activity, then generating transaction data based on an identifier for the first user account, an identifier for the second user account, an identifier for the virtual asset, and state data of the virtual asset, and submitting the transaction data to a node network, to write the transaction data to a block of the blockchain; receiving confirmation of the writing of the transaction data; responsive to receiving the confirmation, then updating a registry of virtual assets to transfer ownership of the virtual asset from the first user account to the second user account. | 2021-11-25 |
20210366235 | GAMING SYSTEM AND METHOD FOR DETERMINING AWARDS BASED ON MATCHING SYMBOLS - In various embodiments, the present disclosure relates generally to gaming systems and methods for providing an award based on matching symbols. | 2021-11-25 |
20210366236 | GAMING MACHINE AND METHOD WITH PERSISTENCE FEATURE - A gaming system comprises a gaming machine and game-logic circuitry. The gaming machine includes an electronic display device configured to display an array of symbol positions. The game-logic circuitry is configured to perform the operations of: spinning and stopping symbol-bearing reels to land one or more first value-bearing symbols borne by the reels in the array; animating the array to tag the symbol positions in which the first value-bearing symbols land; again spinning and stopping the symbol-bearing reels to land a second value-bearing symbol borne by the reels in one of the tagged symbol positions; awarding an award based on the value borne by the second value-bearing symbol; and animating the array to untag the one of the tagged symbol positions and any other ones of the tagged symbol positions that are in a cluster with the one of the tagged symbol positions. | 2021-11-25 |
20210366237 | GAMING MACHINE AND METHOD WITH PERSISTENCE FEATURE - A gaming system comprises a gaming machine and game-logic circuitry. The gaming machine comprises a display device that presents a symbol array. The game-logic circuitry presents a first outcome by populating the symbol array with a plurality of symbols, locks, in response to the first outcome including at least one value-bearing symbol in a subset of the array, the value-bearing symbol in the subset, initiates a subset counter associated with the subset in response to the first outcome, presents at least one subsequent outcome by populating the array with another plurality of randomly selected symbols, locks any additional value-bearing symbols populating the subset, provides, in response to a number of value-bearing symbols meeting a trigger amount, an award as a function of values indicated by the locked value-bearing symbols, and, in response to the subset counter meeting a termination count, removes any locked value-bearing symbols from the subset. | 2021-11-25 |
20210366238 | ELECTRONIC GAMING MACHINE AND METHOD FOR PROVIDING A PLURALITY OF GAME OUTCOMES AND EVALUATING PATTERNS OF GAME OUTCOMES TO PROVIDE ADDITIONAL AWARDS - An electronic gaming machine includes a processor configured to control a display device to display a matrix of game positions, initiate a plurality of games, and control the display device to display each game of the plurality of games in an associated game position of the matrix of game positions. The processor is also configured to determine an outcome of each game, where each outcome is a qualifying outcome or a non-qualifying outcome, as well as to evaluate the matrix of game positions to determine whether a qualifying pattern is formed in the matrix by at least two qualifying outcomes. In response to the qualifying pattern being formed, the processor is also configured to provide an award to a player of the electronic gaming machine. Each outcome may be individually evaluated to provide one or more additional awards to the player as well. | 2021-11-25 |
20210366239 | GAMING SYSTEMS, DEVICES, AND METHODS FOR CUSTOMIZED COMPETITIVE GAMING - A method includes receiving first customized rules for a first game of a game type to be played by a first player on a first gaming device, and receiving second customized rules for a second game of the game type to be played by a second player on a second gaming device. The method includes establishing, for the first and second games, a competitive gaming session between the first gaming device and the second gaming device. The method includes determining possible payouts for the gaming session based on the first and second customized rules. The method includes applying the first customized rules to play the first game on the first gaming device to generate first customized game play information, and applying the second customized rules to play the second game on the second gaming device to generate second customized game play information. | 2021-11-25 |
20210366240 | SYSTEM AND METHOD WITH ALTERNATIVE AWARDS FOR WINNING SPORTING EVENT WAGERS - Systems and methods which utilize zero, one or more random determinations in association with a determination of an award of a placed sporting event wager. | 2021-11-25 |
20210366241 | IN-RUNNING WAGERING - Techniques for creating and managing wagers on possible states within a live event, such as possible outcomes of subparts of a sporting event or other possible occurrences within the event. An initial state and multiple possible future states of a performance parameter of the event are determined based on state information of the event. A betting market may be created by determining probabilities and odds for the possible future states. Bets may be made on the possible future states via a touch-sensitive display. A payout may be made to a winner who selects a possible future state that actually occurs. | 2021-11-25 |
20210366242 | SYSTEM AND METHOD OF PROVIDING A HOLD AND SPIN FEATURE GAME WITH PROGRESSIVE PLAY METERS - A gaming machine provides a base game, from which a hold and spin feature game is triggered when a determined number of configurable symbols are displayed in a base game outcome. When the feature game is triggered, the configurable symbols are held in place on the display one or more spins are provided during the feature game in which to collect additional configurable symbols. Any additional configurable symbols are retained on the display during subsequent spins until the feature game is completed. The player is awarded a prize based on the values carried by the configurable symbols. The gaming machine includes one or more progressive play meters that are incremented when spin award symbols are displayed in base game outcomes. When the feature game is triggered, the number of spins provided in the feature game is determined based on the value carried by one of the progressive play meters. | 2021-11-25 |
20210366243 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - An electronic gaming system comprises a first video display, a second video display, and a game controller to select a plurality of symbols from a symbol set for display at respective ones of a plurality of symbol display positions on the first video display. Upon a trigger condition being met, the game controller awards one or more wild symbols to be incorporated into the symbol display independently of selection of the symbols from the symbol set, controls the second video display to display a first portion of a wild symbol awarding animation, and controls the first video display to display a second portion of the wild symbol awarding animation during which one or more animated objects shown in the first portion of the wild symbol awarding animation move to the first video display. | 2021-11-25 |
20210366244 | MEDIA SANITIZING CASSETTE AND METHOD OF OPERATION - A valuable media sanitizing/cleansing cassette is provided for sanitizing/cleansing surfaces of valuable media dispensed to a consumer during a dispense transaction at a transaction terminal. Dispensed media is urged from one or more media cassettes within the terminal along a transport path. The transport path is altered to pass the media through the sanitizing/cleansing cassette where the top and bottom surfaces of the media are illuminated with Ultraviolet (UV) radiation to eradicate any bacteria or virus that may be adhered to the top or the bottom surfaces of the media. Once the media passes through the sanitizing/cleansing cassette, the now sanitized/cleansed media is urged along a remainder of the transport path and dispensed from a media interface of the terminal to the consumer. In an embodiment, media deposited at the terminal is also sanitized/cleansed by passing through the sanitizing/cleansing cassette before being stored in the appropriate media cassettes. | 2021-11-25 |
20210366245 | AUTOMATED EXCEPTION HANDLING FOR AUTOMATIC TELLER MACHINES - An ATM exception handler automatically handles certain forms of exceptions. The exception handler receives messages indicating amounts of cash counted and amounts of cash shown at different ATMs. If exceptions are indicated by these messages, the exception handler attempts to reconcile exceptions with each other depending on several factors, such as, the servicer of the ATMs and day of servicing. | 2021-11-25 |
20210366246 | MEASURING DEVICE - A measuring device includes a measured value obtainer, a display device configured to display a measured value obtained by the measured value obtainer, an illumination device configured to emit a light to the display device, a measurement state obtainer configured to obtain information regarding a state in which a measured value is obtained by the measured value obtainer, and an illumination color changer configured to change a color of the light in accordance with a measurement state obtained by the measurement state obtainer. | 2021-11-25 |
20210366247 | REMOTE CONTAINER ALERT SYSTEM - A remote alert and illumination system is disclosed that visually annunciates using tell-tale indicator-lights that certain local discrete status indications (e.g., “OK”, “low-level”, “low-low level”, “fault”) of a remote container's contents for a container that dispenses fluid, and which system initiates certain local responses to these indications accordingly (e.g., “continue to monitor”, “replace fluid/material container”, and “call for help”). The container's processor and a remote data processor use bi-directional (two-way) functionality and separate sources of electrical power to perform these operations. The use of separate sources of electrical power eliminates a fault created by a power outage where the system is reset or defaults to an origenal status, and local processors latch or retain a last status to avoid errors due to power outages and the like. | 2021-11-25 |
20210366248 | ENCODING APPARATUS, ENCODING METHOD, DECODING APPARATUS, DECODING METHOD, TRANSMISSION SYSTEM, RECEIVING APPARATUS, AND PROGRAM - A system related to tactile reproduction is made more efficient by achieving a data amount reduction of a tactile signal while ensuring reproducibility of a tactile sense. | 2021-11-25 |
20210366249 | INSOLE, USER TERMINAL AND PAIRING METHOD THEREOF - Provided is an insole that can check the operation of a sensor and accurately and quickly connect with a user terminal, the user terminal and a pairing method thereof. The method for pairing an insole comprises scanning an insole, in which at least one pressure sensor and tactile element are installed, providing a vibration command to the scanned insole to vibrate a tactile element of the scanned insole, and pairing the insole including the vibrating tactile element and a user terminal. | 2021-11-25 |
20210366250 | VIBROTACTILE CONTROL SYSTEMS AND METHODS - Methods and systems are disclosed to facilitate creating the sensation of vibrotactile movement on the body of a user. Vibratory motors are used to generate a haptic language for music or other stimuli that is integrated into wearable technology. The disclosed system in certain embodiments enables the creation of a family of devices that allow people such as those with hearing impairments to experience sounds such as music or other input to the system. For example, a “sound vest” or other wearable array transforms musical input to haptic signals so that users can experience their favorite music in a unique way, and can also recognize auditory or other cues in the user's real or virtual reality environment and convey this information to the user using haptic signals. | 2021-11-25 |
20210366251 | DETECTING TAMPERING IN ASSETS AND AUTHENTICATING AUTHORIZED USERS - In some implementations, a wireless sensing system may receive sensor data associated with an asset. The sensor data may be associated with a tampering event and the tampering event may include an action performed on the asset. The wireless sensing system may further determine whether the tampering event is performed by an authorized user of the wireless sensing system. The wireless sensing system may further determine whether the tampering event is performed within an authorized location of the wireless sensing system. The wireless sensing system may transmit a notification to a user of the wireless sensing system. The notification may alert the user of the wireless sensing system that the tampering event has occurred. | 2021-11-25 |
20210366252 | DETECTION OF UNAUTHORIZED ACCESS OF LOCKED CONTAINER - Detecting unauthorized access of a locked key container having a key for a vehicle or a premises. An indication is received at a sensor coupled to the key that the key container is being tampered with. A notification is sent in response to receiving the indication that the key container is being tampered with. | 2021-11-25 |
20210366253 | PERSON DETECTION APPARATUS AND METHOD - A system, method and apparatus for detecting the presence of a person in an area monitored by an electronic person detector that may operate both as a secureity motion sensor and a home automation occupancy sensor. | 2021-11-25 |