I have the pleasure of sharing some of the work I did for the latest God of War, together with my friends and colleagues from Karakter Studio. It's been a blast and the years of hard work came trough exceptionally well, I think. Our team was responsible with fleshing out some of the environments and biomes of the game, as well as the props that populate them. Presenting you the Team: Floris Didden - Design Direction Tobias Mannewitz - Design Direction Vilius Petrauskas - Concept Designer…
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