Shrine art

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Japanese Mountain Temple, Temple Fantasy Art, Mountain Temple, Fantasy Japan, Japanese Shrine, Shinto Shrine, Substance Designer, Ghost Of Tsushima, Aesthetic Japan

This scene was created in UE4 and is lit completely dynamically, I used Ghost of Tsushima for inspiration. I created everything from scratch. The scene consists of mostly tilling textures with a few unique assets, the Pagoda and Shinto shrine are build with a modular kit, Speedtree was used for the trees. The textures were created in Substance Designer. Foliage is sculpted and baked onto planes then textured in substance painter.

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