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[CGMZ][Alpha] Pixi Filters for RPG Maker MZ by Casper Gaming

A downloadable plugin

Buy Now$5.00 USD or more

Hi all,

As you may or may not know, RPG Maker uses Pixi JS, which has many community-made filters released under MIT license available for it. This plugin aims to add those filters for use in your game.

Currently, this plugin supports the following filters:

  • Adjustment Filter
  • Advanced Bloom Filter
  • Ascii Filter
  • Blur Filter
  • CrossHatch Filter
  • CRT Filter
  • Dot Filter
  • Emboss Filter
  • Glitch Filter
  • Godray Filter
  • Grayscale Filter
  • Kawase Blur Filter
  • Noise Filter
  • Old Film Filter
  • Pixelate Filter

Adjustment Filter

This filter allows you to adjust things like gamma, contrast, saturation, brightness, alpha or color-channel shift. This could be used to provide color correction options such as brightness to your player in a custom options plugin. See image for an example:

Advanced Bloom Filter

This filter applies a Bloom Effect, with more options than the standard Bloom Filter (hence why it is advanced). This could be used as a way to make your desert areas appear more intense:

Ascii Filter

Turns your game into ascii art. You control the size of the letters. See below image for example:


Blur Filter (And Kawase Blur Filter)

These are two separate blur filters. They both do similar things in that they blur the screen. Kawase Blur is a bit harder to use but more optimized, while the normal blur filter is easier to use but may look slightly worse. You might use this to simulate the player getting drunk. See below image (standard blur):


CrossHatch Filter

Turns the game into a crosshatch art piece. See below image for example:


CRT Filter

Adds an animated CRT effect to the screen. Sorry no gif of this because the filesize is huge due to noise+crt lines. However, you could use this for any game that needs a CRT effect. Many customization options for the intensity of the effect are available. See image:


Dot Filter

This filter makes the screen look like output from an old printer by applying a dot screen effect. You can also have this be in color. See image:


Emboss Filter

Makes the game look like it is embossed. See image:


Glitch Filter

Slice the game screen randomly, with both vertical and horizontal pieces all glitched around. You can also animate this to separate the RGB of pixels to make it even more glitchy. See image:


Godray Filter

A nice animated godray filter, with tons of options to control the angle, intensity, and opacity of the effect. See gif:


Grayscale Filter

Turn your game black and white with the grayscale filter. See image:


Noise Filter

For those who just want a simple noise filter (animated or not) without any other effects like sepia or CRT lines. See gif example:


Old Film Filter

This can make your game look like an old western movie, or really any old film complete with sepia and film scratches. See gif:


Pixelate Filter

Make your game feel more pixelated with this filter. This might be useful for a retro part of the game or maybe even a scene transition. See image:


Filter Demo & License

More filters will be added over time. If you would like to see all filters part of pixi-filters and what they do, you can do so at the demo: https://filters.pixijs.download/main/demo/index.html

If using this plugin, please read and ensure your game also abides by the included MIT license at the bottom of the help documentation included with the plugin.

InDev Note

Want additional features not already present/listed above? Make suggestions on the Patreon Post, this Itch.io page, or in my discord under the #suggestions channel!

PLEASE READ BEFORE PURCHASING:

Please be aware that you can access this as well as all of my other Alpha plugins for $5 on my Patreon: https://www.patreon.com/CasperGamingRPGM

This is posted to Itch.io since some people only use Itch and are not aware my Patreon and all of my beta/alpha plugins exist, or want to have everything in one convenient location (itch.io), or do not want to do a monthly subscription.

Casper Gaming's Beta/Alpha plugins are treated as an "early access" and will eventually be free for everyone once they are fully released, though this process can take months/years. By purchasing in beta/alpha, you are able to provide early feedback/suggestions which are more likely to make it into the final fully released plugin.

Credit & Terms

Please see terms of use here: Terms of Use

Requires CGMZ Core plugin: CGMZ Core

Happy RPG Making!

Updated 7 hours ago
StatusIn development
CategoryTool
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorCasper Gaming
Made withRPG Maker
TagsRPG Maker
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse, Gamepad (any), Touchscreen
LinksHomepage, Community, Patreon, YouTube

Purchase

Buy Now$5.00 USD or more

In order to download this plugin you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

CGMZ_PixiFilters.zip 39 kB

Development log

Comments

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Hi, when using the CRT effect, If the game runs for x amount of time slanted errors in the scanline appear which destroys the aesthetic and is hard on the eyes. This is a common issue with scanline effects in PixiJS and can occur due to floating-point precision errors accumulating over time or synchronization issues between the scanline animation and the game's refresh rate. Is there any way to fix this, Possibly with a code edit to the plugin? Have you experienced this?

Hi, responding here as well for others who may read these comments. During troubleshooting via my Discord, it turned out the user was not using [CGMZ] Pixi Filters but another plugin author's filter plugin instead.

I did test for ~15 minutes and did not notice the issue with my plugin, and since no one else has brought this to my attention before I believe it is not an issue with [CGMZ] Pixi Filters. There is no guarantee the issue doesn't affect my plugin, as the user states it seemed to happen randomly after a very long time in some cases, which is very difficult to troubleshoot without a confirmed case of it occurring with my plugin.

Please feel free (anyone) to respond here if this issue is noticed in the [CGMZ] plugin but for now I believe this is not an issue with my plugin.

(+1)

Hi everyone Casper is right, and for the record it was not a crt effect at all which was causing my problem, but a third plugin which was causing the conflict. Caspers pixi js/ crt effects works very well and as an owner of 8+ of their plugins I cannot recommend them highly enough. The help I was given on the discord was invaluable to me. I cannot give a more high recommendation of Casper Gaming's plugins. They are really great! So pick some up today!

(+1)

Thank you for the kind words 😁I am glad you enjoy the plugins.

Hello, is this the required plugin for Action Sequence Impact?

Hi, probably not, as I don't know what Action Sequence Impact even is 😅

How do you get a filter to work on the windows?

Hi, this plugin can currently only target the map and battle spritesets

Ok. Still a cool plugin. Thank's!

Does this work on parallax maps? 

(+1)

Hi, this would probably not work on parallax maps as they are usually images shown on top of the map, not part of the map itself. However, I can update in the future to make it work for anything shown on the screen. I will let you know when the update is ready, but would not expect it for some time.

TYSM! No pressure at all, your scripts are amazing! Tysm homie. If you sell it just @ me

I'd also love to know when you release that update if you ever get to it! :o)

Hi, this plugin can impact images on top of the map (for example the Show Picture event command images). The only thing that it is not able to affect right now should be windows.

Omg really? I'll have to try it out! I was trying to mess with it the other day, but I couldn't get it to work..

Turn "Whole Screen" when creating the filter to true and it should affect the pictures on screen too.









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