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C8 Wonderous app doesn't launch with a local engine · Issue #136931 · flutter/flutter · GitHub
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Wonderous app doesn't launch with a local engine #136931

@gaaclarke

Description

@gaaclarke

description

Wonderous cannot launch on the iOS simulator with a local engine. I tried both x64 and arm64 versions of the host engine, neither worked.

steps to reproduce

  1. Download https://github.com/gskinnerTeam/flutter-wonderous-app.git
  2. Build a local engine
  3. launch the ios simulator
  4. Attempt to execute it with flutter --local-engine=ios_debug_sim_unopt_arm64 --local-engine-host=host_debug_unopt --local-engine-src-path=/Users/aaclarke/dev/engine/src/ run

error

$ ~/bin/flutter-ios-debug-sim-unopt-arm64 run
Resolving dependencies... 
  cross_file 0.3.3+5 (0.3.3+6 available)
  file 6.1.4 (7.0.0 available)
  flutter_animate 1.0.0 (4.2.0+1 available)
  flutter_lints 2.0.3 (3.0.0 available)
  flutter_native_splash 2.3.3 (2.3.4 available)
  go_router 6.5.9 (12.0.0 available)
  lints 2.1.1 (3.0.0 available)
  package_info_plus 5.0.0 (retracted)
  petitparser 5.4.0 (6.0.1 available)
  share_plus 8.0.0 (retracted)
  share_plus_platform_interface 3.3.0 (3.3.1 available)
  shared_preferences_linux 2.3.1 (2.3.2 available)
  shared_preferences_windows 2.3.1 (2.3.2 available)
  uuid 3.0.7 (4.1.0 available)
  vector_graphics 1.1.7 (1.1.9 available)
  vector_graphics_codec 1.1.7 (1.1.9 available)
  vector_graphics_compiler 1.1.7 (1.1.9 available)
  xml 6.3.0 (6.4.2 available)
Got dependencies!
16 packages have newer versions incompatible with dependency constraints.
Try `flutter pub outdated` for more information.
Exception: Attempted to generate localizations code without having the flutter: generate flag turned on.
Check pubspec.yaml and ensure that flutter: generate: true has been added and rebuild the project. Otherwise, the localizations source code will not be importable.
Launching lib/main.dart on iPad Air (5th generation) in debug mode...
Running Xcode build...                                                  
Xcode build done.                                            4.2s
Failed to build iOS app
Error (Xcode): Target native_assets failed: Exception: Unsupported MacOS arch name ""


Could not build the application for the simulator.
Error launching application on iPad Air (5th generation).

cc @LouiseHsu

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    P3Issues that are less important to the Flutter projectengineflutter/engine repository. See also e: labels.platform-iosiOS applications specificallyteam-toolOwned by Flutter Tool teamtoolAffects the "flutter" command-line tool. See also t: labels.tool-still-validIssues that have been deemed still valid as part of the Flutter Tools issue cleanup initiative.triaged-toolTriaged by Flutter Tool team

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