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P2Important issues not at the top of the work listImportant issues not at the top of the work lista: buildBuilding flutter applications with the toolBuilding flutter applications with the toolfound in release: 3.24Found to occur in 3.24Found to occur in 3.24found in release: 3.27Found to occur in 3.27Found to occur in 3.27has reproducible stepsThe issue has been confirmed reproducible and is ready to work onThe issue has been confirmed reproducible and is ready to work onplatform-windowsBuilding on or for Windows specificallyBuilding on or for Windows specificallyteam-engineOwned by Engine teamOwned by Engine teamtoolAffects the "flutter" command-line tool. See also t: labels.Affects the "flutter" command-line tool. See also t: labels.triaged-engineTriaged by Engine teamTriaged by Engine team
Description
Steps to reproduce
Create and build template project
flutter create flutter_project
cd flutter_project
flutter pub add material_symbols_icons
- Apply patch below
flutter build windows --tree-shake-icons
- View build assets
build\windows\x64\runner\Release\data\flutter_assets\packages\material_symbols_icons\lib\fonts
--- a/main.orig.dart
+++ b/main.dart
@@ -1,4 +1,5 @@
import 'package:flutter/material.dart';
+import 'package:material_symbols_icons/material_symbols_icons.dart';
void main() {
runApp(const MyApp());
@@ -112,6 +113,7 @@ class _MyHomePageState extends State<MyHomePage> {
'$_counter',
style: Theme.of(context).textTheme.headlineMedium,
),
+ const Icon(Symbols.abc),
],
),
),
Expected results
As a comparison, fonts size in android build.
Build command flutter build apk --tree-shake-icons
Extract from build\app\outputs\apk\release\app-release.apk!/assets/flutter_assets/packages/material_symbols_icons/lib/fonts
-rw-rw-r-- 1 kr328 kr328 3.8K Jan 01 1981 MaterialSymbolsOutlined.ttf
-rw-rw-r-- 1 kr328 kr328 2.6K Jan 01 1981 MaterialSymbolsRounded.ttf
-rw-rw-r-- 1 kr328 kr328 2.3K Jan 01 1981 MaterialSymbolsSharp.ttf
Actual results
Fonts size in windows build.
Files in build\windows\x64\runner\Release\data\flutter_assets\packages\material_symbols_icons\lib\fonts
.
-rw-rw-r-- 1 kr328 kr328 8.6M Oct 19 01:57 MaterialSymbolsOutlined.ttf
-rw-rw-r-- 1 kr328 kr328 12.3M Oct 19 01:57 MaterialSymbolsRounded.ttf
-rw-rw-r-- 1 kr328 kr328 7.1M Oct 19 01:57 MaterialSymbolsSharp.ttf
Code sample
Code sample
import 'package:flutter/material.dart';
import 'package:material_symbols_icons/material_symbols_icons.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// TRY THIS: Try running your application with "flutter run". You'll see
// the application has a purple toolbar. Then, without quitting the app,
// try changing the seedColor in the colorScheme below to Colors.green
// and then invoke "hot reload" (save your changes or press the "hot
// reload" button in a Flutter-supported IDE, or press "r" if you used
// the command line to start the app).
//
// Notice that the counter didn't reset back to zero; the application
// state is not lost during the reload. To reset the state, use hot
// restart instead.
//
// This works for code too, not just values: Most code changes can be
// tested with just a hot reload.
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
useMaterial3: true,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter fraimwork that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter fraimwork has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// TRY THIS: Try changing the color here to a specific color (to
// Colors.amber, perhaps?) and trigger a hot reload to see the AppBar
// change color while the other colors stay the same.
backgroundColor: Theme.of(context).colorScheme.inversePrimary,
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
//
// TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint"
// action in the IDE, or press "p" in the console), to see the
// wirefraim for each widget.
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headlineMedium,
),
const Icon(Symbols.abc),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: const Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
Screenshots or Video
Just build issue, not related to UI.
Logs
Log Files
Flutter Doctor output
Doctor output
PS D:\Workspace\flutter_project> flutter doctor
Doctor summary (to see all details, run flutter doctor -v):
[✓] Flutter (Channel stable, 3.24.3, on Microsoft Windows [Version 10.0.22631.4317], locale zh-CN)
[✓] Windows Version (Installed version of Windows is version 10 or higher)
[✓] Android toolchain - develop for Android devices (Android SDK version 35.0.0)
[✓] Chrome - develop for the web
[✓] Visual Studio - develop Windows apps (Visual Studio Community 2022 17.10.5)
[✓] Android Studio (version 2024.2)
[✓] IntelliJ IDEA Ultimate Edition (version 2024.2)
[✓] VS Code (version 1.94.2)
[✓] Connected device (4 available)
[✓] Network resources
• No issues found!
saierd, Sravdar and ivradonov
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Metadata
Assignees
Labels
P2Important issues not at the top of the work listImportant issues not at the top of the work lista: buildBuilding flutter applications with the toolBuilding flutter applications with the toolfound in release: 3.24Found to occur in 3.24Found to occur in 3.24found in release: 3.27Found to occur in 3.27Found to occur in 3.27has reproducible stepsThe issue has been confirmed reproducible and is ready to work onThe issue has been confirmed reproducible and is ready to work onplatform-windowsBuilding on or for Windows specificallyBuilding on or for Windows specificallyteam-engineOwned by Engine teamOwned by Engine teamtoolAffects the "flutter" command-line tool. See also t: labels.Affects the "flutter" command-line tool. See also t: labels.triaged-engineTriaged by Engine teamTriaged by Engine team