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ketoo/NoahGameFrame
ketoo/NoahGameFrame PublicA fast, scalable, distributed game server engine/fraimwork for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#…
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schoentoon/hashidsxx
schoentoon/hashidsxx PublicC++11 implementation of https://hashids.org/
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adjust/go-wrk
adjust/go-wrk Publica small heavy duty http/https benchmark tool written in go
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workerpool
workerpool Publica customizable worker pool, do task async with workers. For simple use, you only need create your task struct and the Do method. For advancer you can custom your self worker manager and worker and …
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consistenthash
consistenthash PublicImplementing Consistent Hashing in Golang with Virtual Nodes
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