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Post by Hempuli in Covemachine comments - itch.io
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Covemonty 1 acts before 2, who acts before 3 etc, and only once all 4 have acted (or done nothing) the water is checked for. This means that if Covemonty 2 turns into a pushable block and on the next turn Covemonty 1 pushes 2 onto water, 2 will have time to perform a move before sinking as long as the move takes it out of the water.

Thanks so much. It's been driving me crazy. I'd tried it like that, but not with Covemonty 2 performing a move straight away at the same time 1 pushes it. That's what I was missing :)









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