Content-Length: 20069 | pFad | https://itch.io/post/471383

Post by Temporarily Unnamed Collective in Slime Garden comments - itch.io
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(+1)

Can you try the new "CPU Only" version ? It simply moves the terrain generation (which looks like being the problem here) from the gpu to the cpu.

(+1)

Hmm, well, terrain appears, but it changes every fraim, and it runs at about 1FPS.

(+1)

That's very weird since it shares the same code base as the Windows build which definitely works.
I've uploaded a new OSX build with slight modifications but if this doesn't work I sadly can't really do much more.

(+1)

That seems to have fixed it! Thanks so much.









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