Content-Length: 16238 | pFad | https://itch.io/post/710986

Post by jhanson9012 in Aseprite2Unity comments - itch.io
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(+1)

THANK YOU. I got Aseprite and was upset when I exported a .png into unity and it looked like a bug smeared on a window. 12/10 you're the real mvp

lol, thanks for your encouraging comment.

BTW, the PNG you imported into Unity was probably using bilinear sampling and/or was using some form of compression. Unity likes to import textures that way be default which is bad news for us pixel-perfect kind of developers. If you ever find yourself in that situation again check these settings in the texture importer and hit 'Apply':









ApplySandwichStrip

pFad - (p)hone/(F)rame/(a)nonymizer/(d)eclutterfier!      Saves Data!


--- a PPN by Garber Painting Akron. With Image Size Reduction included!

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