This demo is really cool, but I have a concern with the foam, that being that I never have enough to clear all of the burnt walls, meaning that I couldn't beat the levels with burnt walls
Viewing post in Burning Down - Firefighter Simulator (DEMO!) comments
I didn't tutorialize this properly! They can be put away with the right click, after a bit, though I know it feels a bit non logical.
(the idea is to always give you the choice of taking some time to stop the burnt walls from starting the fire again, or continue into the building to save people, while also making the fire more spread out and give it chance to start again)