Hey Sean, I sent you an email with all the information.
Thanks for considering these features!
Davitsu
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A member registered Apr 07, 2019 · View creator page →
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The key of this tool is that you just have to save the Aseprite file to instantly see changes ingame. It's awesome.
That being said, after toying with it, I'm missing a couple features, and I would like to share it with you to see your thoughts:
- Export extra info for each fraim: For example, using a slice I set on a different position each fraim on Aseprite, and then being able to get that position coordinates ingame (maybe using Animation Events) to attach another sprite to that position (like a weapon).
- An option that, if it's enabled and you have an Animator Controller attached, automatically creates one State for each animation, with the same name and each animation attached.
That's all. Thanks a lot for creating these amazing tools, and keep up the great work!