Add me, I'm joshisaurio
Lightbulb Games
Creator of
Recent community posts
Thanks for your feedback! I already told my sfx artist about the shooting sfx to try to fix that. As for the cutting off of the shooting sounds, I don't really know how, but I'll try to fix it. As for clicking on buttons with their glow I think I'll probably keep it like that since it makes it easier to click them. As for the art I'm actually thinking of getting an artist to improve the tanks since I'm not too good at art lol. Also I'm glad you enjoyed the AI and the glow effect, I took quite some time tweaking that. Either way thanks a lot for your feedback, it's comments like these that help me improve my game :)
Just one question, what do you think about the other tanks? (That the player can pick) I'm trying to make all of them appealing but I haven't gotten too much feedback on them, and do you have any ideas for new tanks?
Essentially I made a Discord server for my game and wanted to put an embed in my game page (I've seen others do this) but I want to remove this "click to activate embed" button that shows. After you click the button it does show the intended widget though, but does anyone know if there's a way to skip the button? It basically removes the whole purpose of the embed as it's for it to be easier for people to join the server. Also sorry for adding no attachments but itch.io doesn't let me for some reason and I get error: body: expected text between 1 and 20480 characters.
It's a really cool concept and puzzle game, as I especially enjoy these types of games. The only problem I see is that the game does take a bit to switch scenes so it could perform better, and sometimes the UI elements (which don't seem to be finished yet) cover the cables and I get softlocked. Either way it's a great game, keep working on it!
Also I just realized, about the timer thing it changed because finishing stamping gives you time depending on how fast you did it. Theres a counter under the time left that shows whenever you earn time, in this case you earned 1:12 extra worth of time. Again just wanted to clear that up but yeah its intended
Thanks! We didn't have time to add a proper tutorial to the game but this will come in future updates. As for the timer I'll report this with the other devs since we didn't really get this glitch to happen. And yeah sorry about the game over screen, since we were running out of time and had to rush that part. And by the way, it seems like you didn't read the guide that shows when you finish stamping but the tab list hint is shown there, and also how you can go back to stamping. We couldn't explain this properly but you can actually come back to the office to sign more eviction papers. Either way, thanks for your feedback!
It’s a pretty fun game although I didn’t understand much of the objective. I did understand that you had to dodge the floating thing in the water but I didn’t understand what the warheads were for, I even tried hitting the enemies on the water but that didn’t work. I was also quite confused by how it related to the theme since the game didn’t have anything that immediately indicated that. Either way it’s good, congratulations!
Gracias por tu comentario! Ahora estoy implementando el sistema de monedas para desbloquear tanques. No creo implementar IA mas avanzada porque incluso aunque es muy simple la de ahorita laguea mucho el juego y no se por que, y agregar mas probablemente haga que el juego solo corra en computadoras de gama alta (Y quiero que sea de navegador) En cualquier caso si lo tengo en consideracion si encuentro una forma de implementarlo :) Y la regeneración de vida tambien la voy a cambiar probablemente. Gracias por tu tiempo! (Ps ya viene en camino la traducción a español 👍)