Thank you!
redd096
Creator of
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Hi, another person had the same problem a few months ago.
I'm not sure what the problem could be, I think it depends on the fps. When I made this game I probably didn't even know how to manage movement and camera based on fps.
This was a one-week project, so I don't think I'll fix it, but I'd like to create other games with this combat system in the future so I appreciate immensely the feedback. This is absolutely a thing I have to look at for the next games. Thank you very much!
For me it was a lot hard to understand if I was really doing something or not. I think it needs some feedback on the button (for example, the item you select starts to follow the mouse) and some feedback on the plant too, to understand if you clicked correctly on it.
Apart from that, the game is really interesting. Peacefully and visually pleasing, nice job!
Yeah, make me know if there are updates.
I can't even imagine how hard is to make it works, I always use engines like unity or unreal, so the game is already working, I have only to make the gameplay. But I found the idea really brilliant. I saw something similar used in platform games, but never in a shooter, and it really surprised me.
I found the idea really interesting, but the gameplay doesn't make it shine. Just with 2 characters the game is already easy and I found it more fun to die until reaches a large number of characters to use.
Obviously you made it alone and in one week, and I think that what you did is already fantastic. Probably with a bit of balancing it will be a lot better