Content-Length: 29271 | pFad | https://sakur4y.itch.io/edge-of-will

Edge of Will by Sakur4y, CremaCatalanaPro, Ka2ine, Senkillo, MiquelAlbur

Edge of Will is an action arcade game about launching a sword in order to kill enemies and score points. Hitting an enemy with the edge or tip of the sword damages them, enemies have different number of hit points depending on type. Killing multiple enemies without touching the ground gives extra points. 

Controls:

LAUNCH: Press [SPACE] to launch the sword forward, hold for more height.

CHARGE: While airbound press [SPACE] to charge at your cursor's location.

PARRY: If a CHARGE is made as a proyectile is about to hit the sword, it will deflect the attack.

Hitting an enemy or parrying a projectile mid air will refill the CHARGE gauge  ->  for chained combos


Enemies:

Edge of Will has 3 types of enemies: 

Knight: Knights are melee atackers with 2 hit points.

Rogue: Rogues will try to attack from afar with proyectiles, they only have 1 hit point.

Mage: Secret enemy!

Team:

Albur (Programming)

CremaCatalana (Programming)

Saku (Programming)

SenKH (2D and 3D art)

Sofie (Writting and Level Design)

Credits:

DESIGN DOCUMENT: https://docs.google.com/document/d/e/2PACX-1vRAfJ9yXDH3NmabwtpuzrMpIH6gmIFhbsGN9...

Updated 20 days ago
Published 22 days ago
StatusPrototype
PlatformsHTML5
AuthorsSakur4y, CremaCatalanaPro, Ka2ine, Senkillo, MiquelAlbur
GenreAction
Made withGodot
TagsArcade, Fantasy, Global Game Jam, Low-poly, My First Game Jam, No AI, Physics, Singleplayer, Swords
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilitySubtitles

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