Project i did for my art school, based on venetian gothic windows. All modeling done in Blender and textured in substance painter. Really fun project, lots of detailing and adding dust and dirt. Final Mesh has 20k vertices but plants and concrete spirals are 3/4 of all of that, i could have gone lower to something like 7k but because i didnt had a limit i decided to leave this extra detail. Hope you like it!
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