> Black screen when you enable fullscreen? Just click it and you will be brought back into the game! < > Keep in mind this is just a beta, so everything you see is subject to change. If you have any questions, write them at the bottom of this page. < > Please let me know if you find any issues with the map, as it is randomly generated. So any new information on different loading types will be appreciated! <
> Play a zombie shooter like no other! Defend waves by collecting coins and spending them in your terminal by buying different parts of code, and frankenstein-ing it together to create a custom script that runs when your bullets collide!
> Here is a run-down of how some things work...
> Yes, you can nest if-statements.
> Use the coins from fallen enemies in your terminal (Press the "ESC" key or click the Top Left Icon, looks like this: [>_]) to buy different parts of code, and use those items to build your script (the top left icon that looks like a gun!) > Please note that if you haven't pressed "Execute" yet while in the code and you close the window, it will revert your code to the previous. > If you need to revert the code yourself because you are soft locked, there is a button in the bottom right of the scripting screen that says "reset code to default".
> TPEnemy(x) = Teleport an enemy x distance away. > Push(x) = Push an enemy x distance backwards. > Damage(x) = Damage an enemy x amount. > ChangeSpeed(x) = Change the enemy's speed to x.
> The top right is your mini-map. The red characters are hallways, and the green dot is where you spawned.