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ioliviaozkriff
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Newsletter 12: Add Sokoban Book update (rust-gamedev#217)
* Add July Sokoban Book update * Newsletter 12: Sokoban Tut: tiny fmt tweak * Newsletter 12: Sokoban Tut: Move section a little Co-authored-by: Andrey Lesnikov <ozkriff@gmail.com>
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content/posts/newsletter-012/index.md

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@@ -248,6 +248,32 @@ surface. This demo is using [Rust-SDL2][rust-sdl2] for bindings.
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[sdl2-project]: https://www.libsdl.org/download-2.0.php
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[rust-sdl2]: https://crates.io/crates/sdl2
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### [Rust Sokoban Tutorial][sokoban_book]
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![sokoban update](rust_sokoban.png)
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The Rust Sokoban tutorial is an online book aimed at Rust gamedev beginners
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which walks through making a simple Sokoban game using ggez and ECS (with specs).
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It tries to teach the basics of architecting in ECS and basic Rust concepts
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through a hands-on approach.
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This month:
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- the book was officially released on July 10th;
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- the project received 3 external contributions;
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- a few text edits were done, including fixing an issue with code
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snippets not appearing correctly;
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- work on translations has started (🇨🇳 translation coming soon 🤞).
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You can follow
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the release discussion [on Twitter][sokoban_release],
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provide feedback [on github][sokoban_github] and
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read the book at [sokoban.iolivia.me][sokoban_book].
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[sokoban_release]: https://twitter.com/oliviff/status/1281641563257360384
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[sokoban_book]: https://sokoban.iolivia.me
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[sokoban_github]: https://github.com/iolivia/rust-sokoban
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### [An Introduction to Data-Oriented Design in Rust][dod]
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![vector vs linked list perf](data_oriented_design.svg)
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