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N49: mobile development with Bevy (rust-gamedev#1449)
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content/news/049/index.md

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@@ -193,6 +193,23 @@ _Discussions: [Mastodon](https://hachyderm.io/@chrisbiscardi/110934091254135119)
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[chrisbiscardi-vid1]: https://youtube.com/watch?v=wpx9qhKEuP8
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[@chrisbiscardi]: https://twitter.com/chrisbiscardi
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### Mobile Development with Bevy
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[@Nikl][nikl] published two blog posts on the topic of mobile development
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using Bevy. [The first post][mobile-bevy-post] concentrates on getting
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builds ready for the Apple and Google App stores. It outlines how to
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use the tool [x-build][x-build] to create Android App bundles and some
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required changes to get iOS builds accepted by the App store.
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[A second post][android-workflow] documents how to set up and configure
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a GitHub workflow to automate releases of a Bevy application to the
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Google Play Store.
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[nikl]: https://mastodon.online/@nikl_me
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[x-build]: https://github.com/rust-mobile/xbuild/
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[mobile-bevy-post]: https://nikl.me/blog/2023/notes_on_mobile_development_with_bevy_2
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[android-workflow]: https://nikl.me/blog/2023/github_workflow_to_publish_android_app
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## Tooling Updates
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### [Space editor](space_editor)

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