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N24: Shroom Kingdom (rust-gamedev#731)
Co-authored-by: Joe Clay <27cupsofcoffee@gmail.com>
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content/news/024/index.md

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@@ -67,6 +67,45 @@ If needed, a section can be split into subsections with a "------" delimiter.
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## Game Updates
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### [Shroom Kingdom][shroom-kingdom]
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![Shroom Kingdom Asset Extractor](shroom-kingdom.gif)
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_Extracting the game assets_
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Shroom Kingdom ([GitHub][shrm-github], [Discord][shrm-discord], [Twitter][shrm-twitter])
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is an upcoming play-to-earn video game built with web technologies
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running on the [NEAR Blockchain][near-blockchain].
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In a recent [blog post][shrm-blog] you can read the motivation behind this.
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You can play with your favorite plumber brothers.
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Build your own levels or play levels from others.
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Every level built on Shroom Kingdom is stored
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on the blockchain as an NFT.
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By playing the game you can either actively earn SHRM tokens via participating
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in game activities or earn them passively, if other people play or like your levels.
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The SHRM token will be used to acquire in-game purchases such as unlocking new
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building blocks or increasing level upload limits.
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You can either extract existing assets from Super Mario Maker 2 or use
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compatible game mod files from e.g. [Gamebanana][gamebanana].
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The asset extractor is already working, but support for more file types
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needs to be added.
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The game will likely be built with [Bevy][bevy]
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and [Rapier][rapier] compiled to WebAssembly.
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Next steps include developing a Proof of Concept.
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[shroom-kingdom]: https://shroomkingdom.net/
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[shrm-github]: https://github.com/Shroom-Kingdom
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[shrm-discord]: https://discord.gg/SPZsgSe
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[shrm-twitter]: https://twitter.com/shrm_kingdom
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[shrm-blog]: https://net64-mod.github.io/blog/shroom-kingdom/
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[near-blockchain]: https://near.org
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[gamebanana]: https://gamebanana.com/
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[bevy]: https://bevyengine.org/
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[rapier]: https://rapier.rs/
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### [Veloren][veloren]
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![Llama ride](veloren.png) _Out for a llama ride_

content/news/024/shroom-kingdom.gif

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