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ASURA'S WRATH [BLUS30721] black squares while upscaling #17292

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@woj1993

Description

@woj1993

Quick summary

In game in season 1 episode 1 and first episode of season 2 there is graphic corruption while using resolution scale.

Details

In game in season 1 episode 1 and first episode of season 2 there is graphic corruption while using resolution scale.
It is different between episodes, but most of the time in first episode we see some black squares when Sergei is introduced on him (temporary) and right part of screen (static).
In second season episode 1 we can see flickering black squares on multiple persons after defeating elephant boss.

Attach a log file

RPCS3.log.gz

Attach capture files for visual issues

I'm attaching Gif from first episode of second season (by game marked as episode 7) as I can't give you anything else.
It is not possible to attach RSX Capture as it is hard to create while squares are flickering and even if I would use static squares in episode 1 season 1 then capture cannot be open by RPCS3 so there is some problem while creating capture of this game.

GIF: https://drive.google.com/file/d/1td7lz2P87BLfeF0EuoCggdoQEBVCCZxD/view?usp=drive_link

System configuration

Windows 11 24H2 compilation 26100.4202
AMD Ryzen 7 5800X 8-Core Processor
Nvidia 3060 Ti

Other details

I tried every config setting (defaults also with recommended on wiki settings for resolution scaling). It seems that 2 ways to fix it are:
Don't use resolution scaling
Use patch disabling depth of field
So it seems to be some problem with depth of field when using resolution scaling.
I'm using resolution scale at 200% and resolution scale threshold is 512x512
If it is deemed as not a bug then please close it. I'm reporting it as this seems to be a problematic situation because you can use resolution scaling with glitches or with 1 effect missing.

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