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Got a report of some shapes rendering wrong on S9/S10 (these devices have multiple possible hardware configurations and I couldn't replicate using device farm). They are using a radial gradient with a lot of blur. Possible workaround is to change the radial gradient code in the shader slightly and not use any blur. Not sure what the actual cause is though.
The text was updated successfully, but these errors were encountered:
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Got a report of some shapes rendering wrong on S9/S10 (these devices have multiple possible hardware configurations and I couldn't replicate using device farm). They are using a radial gradient with a lot of blur. Possible workaround is to change the radial gradient code in the shader slightly and not use any blur. Not sure what the actual cause is though.
The text was updated successfully, but these errors were encountered: