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N17: 15-minute Santa (rust-gamedev#411)
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content/posts/newsletter-017/index.md

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@@ -85,6 +85,33 @@ This month's updates:
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[wor-discord]: https://discord.gg/JGeVt5XwPP
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[wor-website]: https://anthropicstudios.com/way-of-rhea
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### [15-minute Santa][15m-santa]
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![15-minute Santa](santa.png)
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In [15-minute Santa][15m-santa], you deliver presents around a city,
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occasionally stopping at a restaurant to refuel -- biking uphill in the snow
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isn't easy! The game uses real data from OpenStreetMap and local GIS sources to
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know where shops, single-family homes, and apartments are located. In places
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where zoning rules keep people separated from food, Santa will have a hard
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time.
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15-minute Santa was created by the [A/B Street](abstreet) team as an experiment
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to see how quickly we could build a simple arcade game that gets people
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thinking about how their city is designed. [The code](santa-code) doesn't make
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use of an entity-component system or an existing engine, and animation and
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particle effects don't use a custom shader. The game runs natively on Linux,
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Mac, and Windows, and on web browsers. There are instructions for modding the
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game and adding your own city!
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A/B Street updates will return next month. In the meantime, please comment on
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the [2021 roadmap](abstreet-roadmap).
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[15m-santa]: http://santa.abstreet.org
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[abstreet]: https://abstreet.org
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[santa-code]: https://github.com/dabreegster/abstreet/tree/master/santa/src/
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[abstreet-roadmap]: https://docs.google.com/document/d/1oV4mdtb0ve-wf0HqbEvR9IwXLIkTeDu8a3UnJxnr2F0/edit?usp=sharing
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## Learning Material Updates
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## Library & Tooling Updates
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