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Perkseycurin
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Co-authored-by: Andrew Davis <curin@dbtgaming.com>
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docs/index.mdx

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## Getting Started
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To get started, install the relevant NuGet packages. They add start with `Silk.NET`, and the next inner namespace after
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To get started, install the relevant NuGet packages. They all start with `Silk.NET`, and the next inner namespace after
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that indicates the binding or High-Level Utility (HLU, e.g. Windowing or Input) that package belongs. Here' some example
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commands to install such NuGet packages:
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Now that you've pulled in the APIs you would like to use, it's time to find documentation to follow. Most Silk.NET APIs
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(other than our High-Level Utilities) map 1:1 directly into a native API signature that should be easily searchable by
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its API name (e.g. `GL.GetString` becomes `glGetString`). Note that these rules are not consistent and it is expected
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its API name (e.g. `glGetString` becomes `GL.GetString` in Silk.NET). Note that these rules are not consistent and it is expected
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that you have at least some familiarity with how the native API is structured.
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Of course, there are some bindings for which we have our own introductory documentation for, which presents a good
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<DocCardList items={useDocsSidebar().items.filter((e) => e.label != "Welcome")} />
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Have fun! We always look forward to seeing what people can create with Silk.NET and would love to hear how you get on in
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our Discord server.
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[our Discord server](https://discord.gg/DTHHXRt).

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