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N16: Add rymd (rust-gamedev#387)
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content/posts/newsletter-016/index.md

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@@ -131,6 +131,27 @@ engine to support named zones on the map.
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[Antorum Online]: https://ratwizard.dev/antorum
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[@dooskington]: https://twitter.com/dooskington
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### [rymd]
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![rymd animated combat v2](rymd_2020_12_02.gif)
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[rymd] by [@_profan] is a space shooter prototype made with [macroquad].
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Intended as a test platform for trying out rust for prototyping games and
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particularly for game AI programming purposes.
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Development started at the end of October, recent additions include:
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- Dynamic ship debris based on slicing source sprites into chunks.
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- New hostile ship type, (ranger), which fires seeking missiles.
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- New support ship type, (tech), which repairs friendly ships.
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- Toggleable hitbox visualization.
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- Still far too many particles.
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[macroquad]: https://github.com/not-fl3/macroquad
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[@_profan]: https://twitter.com/_profan
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[rymd]: https://profan.itch.io/rymd
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### [Shotcaller]
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![Shotcaller dual frontend](shotcaller-2guis.png)
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