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An extremely fast way to draw and change lots of lines with minimal VRAM usage is to just overlay an ImageGraphic with another pygfx.Image object, and set the alpha of non-contour areas to 0. Would require a simple API to make contours indexable etc. for changing, and events.
Pygfx scaling can make this look decent!
In conjunction with a Heatmap
and LinearRegionSelector
this is the fastest way to have massive interactivity for calcium data. Connect the Heatmap
LinearRegionSelector
to a LineStack
and limit the max shown temporal lines.
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