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This repository was archived by the owner on Dec 5, 2024. It is now read-only.
Sometimes discard doesn't actually work even though it appears like it does.
Steps to Reproduce
This is consistently recreated by using Unity Post Processing stack v.2 - Try to add a post process effect (like chromatic aberration for example). Save the scene. Discard everything from GitHub, notice that the new effect is still there.
When discarding from GitHub desktop it works properly.