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N50: Times of Progress (rust-gamedev#1485)
Co-authored-by: Jan Hohenheim <jan@hohenheim.ch>
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content/news/050/index.md

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@@ -120,6 +120,26 @@ Please come and see us on the [Discord][OpenCombat_discord] to make your feedbac
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[OpenCombat_discord]: https://discord.gg/6P2vtFh2Px
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[OpenCombat_release]: https://github.com/buxx/OpenCombat/releases
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### [Times of Progress][times-of-progress-steam]
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![Times of Progress: an isometric city builder game set during the industrial revolution](times_of_progress.jpg)
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Times of Progress ([Steam][times-of-progress-steam]) is an upcoming city builder game set during the industrial revolution.
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During the month of April:
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- The orders systems (how buildings request resources from other buildings) has been refactored to improve performance and make better use of the ECS.
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- Lots of UI widgets have been developed, in particular those related to showing stats about currently hovered and selected building,
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as well as during building placement.
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The demo is not available yet but interested players can sign up for the upcoming closed beta by joining the [newsletter][times-of-progress-newsletter].
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More GIFs and progress updates are available on [Twitter][times-of-progress-twitter] and [Mastodon][times-of-progress-mastodon].
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[times-of-progress-steam]: https://store.steampowered.com/app/2628450/Times_of_Progress/
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[times-of-progress-newsletter]: https://subscribepage.io/pressingthumbs
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[times-of-progress-twitter]: https://twitter.com/ElmoSampedro
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[times-of-progress-mastodon]: https://mastodon.online/@elmowilk
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## Engine Updates
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### Bottomless-Pit 0.3.1
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