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N23: Way of Rhea (rust-gamedev#709)
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content/news/023/index.md

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@@ -256,6 +256,33 @@ made over about 24 hours. The game can be played in the
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[hyperfarmer]: https://github.com/will-hart/cloud-surfer
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[hyperfarmer-itch]: https://wilsk.itch.io/hyper-farmer
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### [Way of Rhea][wor]
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[![Way of Rhea on Steam](wor-dialogue.jpg)][wor]
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[Way of Rhea][wor] is a picturesque puzzle platformer—without the platforming.
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Solve mind bending color puzzles, unlock new areas of a vibrant hub world, and
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talk to NPCs to unravel the mysteries of a world you left behind!
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Way of Rhea is being produced by [@masonremaley][mason-remaley]. Latest Way of
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Rhea developments:
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- Most biomes now have narrative arcs, experienced in part through the
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[new dialogue system][wor-speech-bubble].
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- [@masonremaley][mason-remaley] published
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[a blog post, *When to Rewrite*][wor-when-to-rewrite] outlining how he views the
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rewrite vs improve tradeoff in the Way of Rhea engine.
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- Controller support was added, controls glyphs shown in game automatically
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reflect the most recently used input device.
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- Fixes a player reported bug where undo/redo resulted in a temporary slowdown
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due to a lack of communication with the sleep system.
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- More puzzles!
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[wor]: https://store.steampowered.com/app/1110620
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[wor-when-to-rewrite]: https://www.anthropicstudios.com/2021/06/25/when-to-rewrite/
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[wor-speech-bubble]: https://twitter.com/masonremaley/status/1400189924889042944
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[mason-remaley]: https://twitter.com/masonremaley
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### [Weegames][weegames-itch]
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![Weegames menu](weegames.jpg)
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[lineofsight]: https://basstabs.github.io/2d-line-of-sight/
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[@basstabs]: https://github.com/basstabs
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### [When to Rewrite][when-to-rewrite]
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[![when-to-rewrite](when-to-rewrite.jpg)][when-to-rewrite]
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[@masonremaley][mason-remaley] wrote [a blog post][when-to-rewrite] offering an
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opinion on rewrites vs incremental migrations informed by his work on the
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[Way of Rhea][wor] engine.
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> A working system is a valuable asset. It works. It lets you test new ideas
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> cheaply. Don't take that for granted.
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_Discussions:
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[/r/rust_gamedev](https://reddit.com/r/rust_gamedev/comments/o8dy0r/when_to_rewrite)_
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[when-to-rewrite]: https://www.anthropicstudios.com/2021/06/25/when-to-rewrite/
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[mason-remaley]: https://twitter.com/masonremaley
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[wor]: https://store.steampowered.com/app/1110620
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### [Writing the Bevy Retro Renderer][bevy_retro_renderer]
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[@katharostech] published an article about their experiences writing the render

content/news/023/when-to-rewrite.jpg

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content/news/023/wor-dialogue.jpg

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