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N33: Brontefy Me (rust-gamedev#1027)
Co-authored-by: Joe Clay <27cupsofcoffee@gmail.com>
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content/news/033/index.md

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@@ -446,6 +446,22 @@ _Discussions: [r/rust_gamedev][why-article]_
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[@HeavyRain266]: https://github.com/HeavyRain266
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[why-article]: https://www.reddit.com/r/rust_gamedev/comments/uewu9h/reasons_why_i_choose_to_build_my_game_from/
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### [Brontefy Me][brontefy-me-episode-1]
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![devlog logo](brontefy-me.jpg)
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@hedgein ([Github][hedgein-github], [Twitch][hedgein-twitch]) started a
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devlog series called Brontefy Me. This series walks through development
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of games in the [Bevy engine][bevy]. There are two episodes released so
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far. The [first episode][brontefy-me-episode-1] focuses on getting up
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and running with the engine, and the [second episode][brontefy-me-episode-2]
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starts expanding into game mechanics.
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[brontefy-me-episode-1]: https://www.youtube.com/watch?v=DdD6VhmEIiU
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[brontefy-me-episode-2]: https://www.youtube.com/watch?v=tx31BKX0yIA
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[hedgein-github]: https://github.com/hedgein
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[hedgein-twitch]: https://twitch.tv/hedgein
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## Tooling Updates
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### [Vismut 0.5][vismut-0.5]

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