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N27: Tetra and Lonely Star (rust-gamedev#819)
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content/news/027/index.md

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## Game Updates
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### [Lonely Star]
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![Lonely Star screenshot](lonely-star.png)
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[Lonely Star] is a 2D 'endless runner' game by [@17cupsofcoffee], featuring
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simple generative music. It was built with [Tetra] back in February 2020,
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for Weekly Game Jam 135.
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This month, it was made [open-source][lonely-star-source], and received a
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small update to improve the UI and fix a few bugs.
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[Lonely Star]: https://17cupsofcoffee.itch.io/lonely-star
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[Tetra]: https://github.com/17cupsofcoffee/tetra
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[@17cupsofcoffee]: https://twitter.com/17cupsofcoffee
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[lonely-star-source]: https://github.com/17cupsofcoffee/lonely-star
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## Engine Updates
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### [Tetra] 0.6.6
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[Tetra] is a simple 2D game framework, inspired by XNA, Love2D, and Raylib. After
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a few quiet months, version 0.6.6 has been released, featuring:
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- A big overhaul of the keyboard API, with better support for international
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layouts
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- Lots of new functions for manipulating the game window
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- A long-requested [ECS example][tetra-ecs]
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- Bugfixes and docs improvements
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For more details, see the [changelog][tetra-changelog].
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[Tetra]: https://github.com/17cupsofcoffee/tetra
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[tetra-changelog]: https://github.com/17cupsofcoffee/tetra/blob/main/CHANGELOG.md
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[tetra-ecs]: https://github.com/17cupsofcoffee/tetra/blob/main/examples/ecs.rs
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## Learning Material Updates
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## Tooling Updates

content/news/027/lonely-star.png

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