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N34: Add Fyrox (rust-gamedev#1051)
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content/news/034/index.md

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@@ -225,6 +225,45 @@ is over, you can still find the
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## Engine Updates
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### [Fyrox]
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![Fyroxed](fyrox.png)
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[Fyrox] ([Discord][fyrox_discord], [Twitter][fyrox_twitter]) is a game engine that
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aims to be easy to use and provide a large set of out-of-the-box features. In May
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it hit version 0.25 which added a lot of new functionality:
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- Static plugin system.
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- User-defined scripts.
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- Play mode for the editor.
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- Animation blending state machine editor.
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- Prefab inheritance improvements.
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- Layout and render transform support for widgets.
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- Shortcuts improvements in the editor.
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- UI performance improvements.
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- Double click support in `fyrox-ui`
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- Better serializer error recovery.
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- Tons of small improvements and fixes.
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Some time after, the engine hit version 0.26 which was primarily focused on bug fixing,
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but also added some interesting features:
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- Project template generator.
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- Script API improvements.
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- Shader cache fixes.
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- Skybox validator.
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See full list of changes in respective blog posts - [0.25] and [0.26]. Everybody,
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who wants to learn how to use the engine should check the new
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[2D Platformer Tutorial][platformer_tutorial].
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[Fyrox]: https://github.com/FyroxEngine/Fyrox
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[0.25]: https://fyrox.rs/blog/post/feature-highlights-0-25/
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[0.26]: https://fyrox.rs/blog/post/feature-highlights-0-26/
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[fyrox_discord]: https://discord.com/invite/xENF5Uh
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[fyrox_twitter]: https://twitter.com/DmitryNStepanov
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[platformer_tutorial]: https://fyrox-book.github.io/fyrox/tutorials/platformer/part1.html
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## Learning Material Updates
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### [Intro to Material/Shaders in Bevy][bevy-materials-playlist]

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