diff --git a/content/posts/newsletter-016/index.md b/content/posts/newsletter-016/index.md index 24f40903a..991452809 100644 --- a/content/posts/newsletter-016/index.md +++ b/content/posts/newsletter-016/index.md @@ -131,6 +131,27 @@ engine to support named zones on the map. [Antorum Online]: https://ratwizard.dev/antorum [@dooskington]: https://twitter.com/dooskington +### [rymd] + + + +[rymd] by [@_profan] is a space shooter prototype made with [macroquad]. + +Intended as a test platform for trying out rust for prototyping games and +particularly for game AI programming purposes. + +Development started at the end of October, recent additions include: + +- Dynamic ship debris based on slicing source sprites into chunks. +- New hostile ship type, (ranger), which fires seeking missiles. +- New support ship type, (tech), which repairs friendly ships. +- Toggleable hitbox visualization. +- Still far too many particles. + +[macroquad]: https://github.com/not-fl3/macroquad +[@_profan]: https://twitter.com/_profan +[rymd]: https://profan.itch.io/rymd + ### [Shotcaller]  diff --git a/content/posts/newsletter-016/rymd_2020_12_02.gif b/content/posts/newsletter-016/rymd_2020_12_02.gif new file mode 100755 index 000000000..af762cca4 Binary files /dev/null and b/content/posts/newsletter-016/rymd_2020_12_02.gif differ
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